mirror of
https://github.com/ACreTeam/ac-decomp
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56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
#ifndef AC_SHOP_MANEKIN_H
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#define AC_SHOP_MANEKIN_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct manekin_actor_s {
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xyz_t wpos;
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int ut_x;
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int ut_z;
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mActor_name_t item;
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u8* tex_p;
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u8* palette_p;
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mCoBG_bg_regist_c bg_regist;
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int move_bg_num;
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int _4C;
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int naked;
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} MANEKIN_ACTOR;
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typedef struct shop_manekin_actor_s SHOP_MANEKIN_ACTOR;
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typedef void (*aSM_MANEKIN_DMA_AGAIN_PROC)();
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typedef void (*aSM_CHANGE2NAKEDMANEKIN_PROC)(int ut_x, int ut_z);
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typedef void (*aSM_NAKED2CLOTH_PROC)(int ut_x, int ut_z);
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typedef struct shop_manekin_clip_s {
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ACTOR* shop_manekin_actor_p;
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aSM_MANEKIN_DMA_AGAIN_PROC manekin_dma_again_proc;
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aSM_CHANGE2NAKEDMANEKIN_PROC change2naked_manekin_proc;
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aSM_NAKED2CLOTH_PROC naked2cloth_proc;
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} aSM_Clip_c;
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struct shop_manekin_actor_s {
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ACTOR actor_class;
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int current_block_manekin_num;
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MANEKIN_ACTOR* manekin_actors;
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int now_block_x;
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int now_block_z;
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aSM_Clip_c clip;
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u8* naked_tex_p;
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u8* naked_pal_p;
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int _19C;
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};
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extern ACTOR_PROFILE Shop_Manekin_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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