Files
ac-decomp/include/m_player.h
T
2023-06-29 19:24:16 -04:00

30 lines
592 B
C

#ifndef M_PLAYER_H
#define M_PLAYER_H
#include "types.h"
#include "m_actor.h"
#include "m_lib.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct player_actor_s PLAYER_ACTOR;
/* sizeof(struct player_actor_s) == 0x13A8 */
struct player_actor_s {
/* 0x0000 */ ACTOR actor_class;
/* 0x0174 */ u8 tmp0174[0x1300 - 0x0174];
/* 0x1300 */ void* (*get_door_label_proc)(GAME*);
/* 0x1304 */ u8 tmp1304[0x1318 - 0x1304];
/* 0x1318 */ int (*Get_WadeEndPos_proc)(GAME*, xyz_t*);
/* 0x131C */ u8 tmp131C[0x13A8 - 0x131C];
/* TODO: finish */
};
#ifdef __cplusplus
}
#endif
#endif