mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
73 lines
3.1 KiB
C
73 lines
3.1 KiB
C
#include "libforest/gbi_extensions.h"
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#include "PR/gbi.h"
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#include "evw_anime.h"
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#include "c_keyframe.h"
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static u16 int_nog_zarigani_pal[] ATTRIBUTE_ALIGN(32) = {
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#include "assets/act_f35_zarigani/int_nog_zarigani_pal.inc"
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};
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u8 act_f35_zarigani_tex[] ATTRIBUTE_ALIGN(32) = {
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#include "assets/act_f35_zarigani_tex.inc"
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};
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Vtx act_f35_zarigani_a_v[] = {
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#include "assets/act_f35_zarigani_a_v.inc"
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};
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Gfx act_f35_zarigani_aT_model[] = {
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gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
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gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
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gsDPLoadTLUT_Dolphin(15, 16, 1, int_nog_zarigani_pal),
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gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, act_f35_zarigani_tex),
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gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
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gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
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gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
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gsSPVertex(act_f35_zarigani_a_v, 9, 0),
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gsSPNTrianglesInit_5b(8, 0, 1, 2, 3, 4, 5, 3, 5, 6),
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gsSPNTriangles_5b(5, 0, 6, 0, 7, 6, 0, 2, 7, 0, 8, 1),
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gsSPNTriangles_5b(0, 5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0),
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gsSPEndDisplayList(),
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};
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Vtx act_f35_zarigani_b_v[] = {
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#include "assets/act_f35_zarigani_b_v.inc"
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};
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Gfx act_f35_zarigani_bT_model[] = {
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gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
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gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
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gsDPLoadTLUT_Dolphin(15, 16, 1, int_nog_zarigani_pal),
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gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, act_f35_zarigani_tex),
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gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
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gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
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gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
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gsSPVertex(act_f35_zarigani_b_v, 9, 0),
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gsSPNTrianglesInit_5b(8, 0, 1, 2, 3, 4, 5, 3, 5, 6),
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gsSPNTriangles_5b(5, 0, 6, 0, 7, 6, 0, 2, 7, 0, 8, 1),
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gsSPNTriangles_5b(0, 5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0),
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gsSPEndDisplayList(),
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};
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Vtx act_f35_zarigani_c_v[] = {
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#include "assets/act_f35_zarigani_c_v.inc"
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};
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Gfx act_f35_zarigani_cT_model[] = {
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gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
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gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
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gsDPLoadTLUT_Dolphin(15, 16, 1, int_nog_zarigani_pal),
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gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, act_f35_zarigani_tex),
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gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
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gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
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gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
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gsSPVertex(act_f35_zarigani_c_v, 9, 0),
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gsSPNTrianglesInit_5b(8, 0, 1, 2, 3, 4, 5, 3, 5, 6),
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gsSPNTriangles_5b(5, 0, 6, 0, 7, 6, 0, 2, 7, 0, 8, 1),
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gsSPNTriangles_5b(0, 5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0),
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gsSPEndDisplayList(),
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};
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