Files
ac-decomp/include/m_play.h
T
2023-05-28 22:58:23 -04:00

36 lines
719 B
C

#ifndef M_PLAY_H
#define M_PLAY_H
#include "types.h"
#include "game.h"
#include "libultra/ultratypes.h"
#ifdef __cplusplus
extern "C" {
#endif
/* sizeof(struct game_play_s) == 0x2600 */
typedef struct game_play_s {
/* 0x0000 */ GAME game;
// TODO: finish
/* 0x00E0 */ u8 d[0x1CC0];
/* 0x1DA0 */ int isPause;
/* 0x1DA4 */ u8 _temp[0x268];
/* 0x200C */ MtxF matrix;
/* 0x204C */ u8 _204C[0x20D0-0x204C];
/* 0x20D0 */ u8 fb_fade_type;
/* 0x20D1 */ u8 fb_wipe_type;
/* 0x20D2 */ u8 fb_mode;
/* 0x20D3 */ u8 fb_wipe_mode;
/* 0x20D4 */ u8 _20D4[0x2600 - 0x20D4];
} GAME_PLAY;
extern void play_init(GAME_PLAY* play);
extern void play_cleanup(GAME_PLAY* play);
#ifdef __cplusplus
}
#endif
#endif