Files
ac-decomp/include/Famicom/famicom.h
T
2023-05-31 04:39:23 -04:00

52 lines
1.1 KiB
C

#ifndef FAMICOM_H
#define FAMICOM_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (*MALLOC_ALIGN_FUNC)(size_t size, u32 align);
typedef void (*MALLOC_FREE_FUNC)(void* ptr);
typedef size_t (*MALLOC_GETMEMBLOCKSIZE_FUNC)(void* ptr);
typedef size_t (*MALLOC_GETTOTALFREESIZE_FUNC)();
typedef struct malloc_s {
MALLOC_ALIGN_FUNC malloc_align;
MALLOC_FREE_FUNC free;
MALLOC_GETMEMBLOCKSIZE_FUNC getmemblocksize;
MALLOC_GETTOTALFREESIZE_FUNC gettotalfreesize;
} Famicom_MallocInfo;
typedef struct save_data_header_s {
u8 _temp[0x19C0];
} FamicomSaveDataHeader;
typedef struct memcard_game_header_s {
u8 _00;
u8 _01;
u8 mori_name[16];
u16 nesrom_size;
u16 nestags_size;
u16 icon_format;
u16 icon_flags;
u16 banner_size;
u8 flags0;
u8 flags1;
u16 pad;
} MemcardGameHeader_t;
typedef struct famicom_common_s {
} FamicomCommon;
typedef u8 (*FAMICOM_GETSAVECHAN_PROC)(int* player_no, int* slot_card_result);
extern void famicom_setCallback_getSaveChan(FAMICOM_GETSAVECHAN_PROC getSaveChan_proc);
#ifdef __cplusplus
}
#endif
#endif