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36 lines
763 B
C
36 lines
763 B
C
#ifndef AUDIO_H
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#define AUDIO_H
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#include "types.h"
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#include "audio_defs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* sizeof(TempoBeat_c) == 2 */
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typedef struct audio_tempo_beat_s {
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/* 0x00 */ u8 tempo;
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/* 0x01 */ s8 beat;
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} TempoBeat_c;
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extern void sAdo_GameFrame();
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extern void sAdo_SoftReset();
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extern void sAdo_SysLevStop(u8 id);
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extern void sAdo_SysLevStart(u8 id);
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extern void sAdo_SysTrgStart(u16 id);
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extern void sAdos_KishaStatusLevel(f32 speed, u32 ongenNum1, u16 angle1, f32 distance1, u32 ongenNum2, u16 angle2, f32 distance2);
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extern void sAdos_KishaStatusTrg(u8 state);
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/* Not sure about the last param name */
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extern void sAdo_VoiceSe(u8 num, u8 num2, u8 num3, s16 character_idx, u8 scale, u8 mode);
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#ifdef __cplusplus
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}
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#endif
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#endif
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