Files
ac-decomp/include/m_scene.h
T
2023-05-27 13:12:34 -04:00

28 lines
461 B
C

#ifndef M_SCENE_H
#define M_SCENE_H
#include "types.h"
#include "m_scene_table.h"
#include "m_lib.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct door_data_s {
int next_scene_id;
u8 exit_orientation;
u8 exit_type; // 0 = normal, 1 = restart game?
u16 extra_data;
s_xyz exit_position;
mActor_name_t door_actor_name;
u8 wipe_type;
u8 pad[3]; // possibly necessary due to struct copy
} Door_data_c;
#ifdef __cplusplus
}
#endif
#endif