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https://github.com/ACreTeam/ac-decomp
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27 lines
392 B
C
27 lines
392 B
C
#ifndef GAME_H
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#define GAME_H
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct game_s {
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/* 0x009E */ u8 disable_display;
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/* 0x00A4 */ u8 disable_prenmi;
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} GAME;
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extern void game_ct(GAME* game);
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extern void game_dt(GAME* game);
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extern void game_main(GAME* game);
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extern u8 game_is_doing(GAME*);
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extern GAME* game_class_p;
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#ifdef __cplusplus
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};
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#endif
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#endif
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