Files
ac-decomp/include/m_banti.h
T
2023-07-29 18:20:06 -04:00

65 lines
1.1 KiB
C

#ifndef M_BANTI_H
#define M_BANTI_H
#include "types.h"
#include "m_play_h.h"
#include "c_keyframe.h"
#include "m_time.h"
#ifdef __cplusplus
extern "C" {
#endif
#define banti_JOINT_MAX 5
enum {
banti_ANIM_STATE_STOPPED,
banti_ANIM_STATE_PLAYING,
banti_ANIM_STATE_NUM
};
typedef struct banti_anim_s {
cKF_SkeletonInfo_R_c keyframe;
s_xyz work[banti_JOINT_MAX];
s_xyz morph[banti_JOINT_MAX];
int state;
} Banti_anim_c;
typedef struct banti_callback_s {
Gfx** gfx_pp;
Mtx* mtx;
int state;
} Banti_callback_c;
typedef struct banti_s {
int addressable_type;
int disabled;
int timer;
f32 alpha;
int disp_left;
int move_left;
f32 move_timer;
Banti_anim_c month_anim;
Banti_anim_c day_anim;
Banti_anim_c hour_upper_anim;
Banti_anim_c hour_lower_anim;
Banti_anim_c min_upper_anim;
Banti_anim_c min_lower_anim;
lbRTC_time_c displayed_time;
lbRTC_time_c next_time; /* displayed during transition animation for any animations */
} Banti_c;
extern void banti_ct();
extern void banti_dt();
extern void banti_move(GAME_PLAY* play);
extern void banti_draw(GAME_PLAY* play);
#ifdef __cplusplus
}
#endif
#endif