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https://github.com/ACreTeam/ac-decomp
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34 lines
643 B
C
34 lines
643 B
C
#ifndef AC_HOUSE_GOKI_H
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#define AC_HOUSE_GOKI_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct house_goki_actor_s HOUSE_GOKI_ACTOR;
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typedef void (*aHG_ACT_PROC)(ACTOR* actorx, GAME* game);
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struct house_goki_actor_s {
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/* 0x000 */ACTOR actor_class;
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/* 0x174 */aHG_ACT_PROC act_proc;
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/* 0x178 */int _178;
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/* 0x17C */int action;
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/* 0x180 */f32 timer;
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/* 0x184 */f32 timer2;
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/* 0x188 */int jump_flag;
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/* 0x18C */f32 shadow_alpha;
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/* 0x190 */f32 alpha;
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/* 0x194 */f32 anm_no;
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};
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extern ACTOR_PROFILE House_Goki_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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