Files
ac-decomp/include/ac_npc_restart.h
T
2025-06-11 22:46:26 -04:00

38 lines
640 B
C

#ifndef AC_NPC_RESTART_H
#define AC_NPC_RESTART_H
#include "types.h"
#include "m_actor.h"
#include "ac_npc.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct npc_restart_s NPC_RESTART_ACTOR;
typedef void (*aNRST_TALK_PROC)(NPC_RESTART_ACTOR* actor, GAME_PLAY* play);
struct npc_restart_s {
NPC_ACTOR npc_class;
int talk_idx;
int next_talk_idx;
aNRST_TALK_PROC talk_proc;
int talk_end;
int _9A4;
int think_idx;
int card_chan;
u8 actor_saved;
u8 auto_nwrite_data_set;
u8 cheated_flag;
u8 force_home;
};
extern ACTOR_PROFILE Npc_Restart_Profile;
#ifdef __cplusplus
}
#endif
#endif