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https://github.com/ACreTeam/ac-decomp
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38 lines
615 B
C
38 lines
615 B
C
#ifndef AC_NPC_SENDO_H
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#define AC_NPC_SENDO_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_sendo_s NPC_SENDO_ACTOR;
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typedef void (*aSEN_PROC)(NPC_SENDO_ACTOR*, GAME_PLAY*);
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struct npc_sendo_s {
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NPC_ACTOR npc_class;
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u8 action;
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u8 next_action;
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u8 use_island_data_in_ram;
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u8 agb_trans_se;
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aSEN_PROC action_proc;
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int talk_action;
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aSEN_PROC talk_proc;
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u16 kappa_counter;
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f32 anime_progress; // only loaded, never set?
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int gba_comm_tries;
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};
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extern ACTOR_PROFILE Npc_Sendo_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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