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https://github.com/ACreTeam/ac-decomp
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73 lines
1.7 KiB
C
73 lines
1.7 KiB
C
#ifndef M_COMMON_DATA_H
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#define M_COMMON_DATA_H
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#include "types.h"
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#include "m_actor_type.h"
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#include "m_land_h.h"
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#include "lb_rtc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct time_s {
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u32 season;
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u32 term_idx;
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s16 bgitem_profile;
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s16 bgitem_bank;
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int now_sec;
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lbRTC_time_c rtc_time;
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s16 rad_min; /* clock hand radial position for mins */
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s16 rad_hour; /* clock hand radial position for hours */
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u8 time_signal;
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u8 under_sec;
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u8 disp;
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u8 rtc_crashed;
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int rtc_enabled;
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int add_sec;
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int add_idx;
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} Time_c;
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typedef struct Save_s {
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u8 _tmp0[0x9120];
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/* 0x009120 */ mLd_land_info_c land_info;
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u8 _tmp1[0x17DE8];
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/* 0x020F14 */ lbRTC_ymd_t renew_time;
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u8 _tmp2[0x1610];
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/* 0x022528 */ OSTime time_delta;
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u8 _tmp3[0x3AD0];
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} Save_t;
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typedef union save_u {
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Save_t save;
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u8 raw[0x26000]; /* Temp to force length */
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} Save;
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typedef struct common_data_s {
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/* 0x000000 */ Save save;
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/* 0x026000 */ u8 game_1_patu;
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/* 0x026001 */ u8 field_type;
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/* 0x026002 */ u8 field_draw_type;
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/* 0x026003 */ u8 player_no;
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/* 0x026004 */ int last_scene_no;
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/* 0x026008 */ int player_data_mode;
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/* 0x02600C */ u8 _clip[0x104]; /* Temporary, clip is a struct with size 0x104 */
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/* 0x026110 */ Time_c time;
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} common_data_t;
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extern common_data_t common_data;
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#define Common_Get(name) (common_data.name)
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#define Common_GetPointer(name) (&common_data.name)
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#define Common_Set(name, value) (common_data.name = (value))
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#define Save_Get(name) (Common_Get(save.save.name))
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#define Save_GetPointer(name) (Common_GetPointer(save.save.name))
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#define Save_Set(name, value) (Common_Set(save.save.name, value))
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#ifdef __cplusplus
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}
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#endif
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#endif
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