Files
ac-decomp/include/roomtype.h
T
2022-12-21 00:00:29 +01:00

58 lines
1.7 KiB
C

#ifndef ROOM_TYPE_H
#define ROOM_TYPE_H
#include "types.h"
enum {
FG_ITEM0_TYPE,
FG_FTR0_TYPE,
FG_ITEM1_TYPE,
FG_FTR1_TYPE,
FG_NXGT0_TYPE,
FG_STRUCTURE_TYPE,
FG_PAD6_TYPE,
FG_PAD7_TYPE,
FG_ITEM2_TYPE,
FG_ACTOR_TYPE,
FG_PROPS_TYPE,
FG_PAD11_TYPE,
FG_PAD12_TYPE,
FG_SP_NPC_TYPE,
FG_NPC_TYPE,
FG_DONT_TYPE,
FG_TYPE_NUM
};
// TEMPORARY. Should be generated with .decl files
#define ITEM0_NO_START 0x0000
#define NULL_NO ITEM0_NO_START
#define ITEM0_1_NO_START ITEM0_NO_START + 0x800
#define FTR0_NO_START 0x1000
#define ITEM1_NO_START 0x2000
#define ITEM1_0_NO_START ITEM0_1_NO_START // paper
#define ITEM1_1_NO_START ITEM1_NO_START + 0x100 // money
#define ITEM1_2_NO_START ITEM1_NO_START + 0x200 // tools
#define ITEM1_3_NO_START ITEM1_NO_START + 0x300 // fish
#define ITEM1_4_NO_START ITEM1_NO_START + 0x400 // clothing
#define ITEM1_5_NO_START ITEM1_NO_START + 0x500 // etc
#define ITEM1_6_NO_START ITEM1_NO_START + 0x600 // carpets
#define ITEM1_7_NO_START ITEM1_NO_START + 0x700 // wallpaper
#define ITEM1_8_NO_START ITEM1_NO_START + 0x800 // food
#define ITEM1_9_NO_START ITEM1_NO_START + 0x900 // seeds
#define ITEM1_A_NO_START ITEM1_NO_START + 0xA00 // mini disks
#define ITEM1_B_NO_START ITEM1_NO_START + 0xB00 // diaries
#define ITEM1_C_NO_START ITEM1_NO_START + 0xC00 // tickets
#define ITEM1_D_NO_START ITEM1_NO_START + 0xD00 // insects
#define ITEM1_E_NO_START ITEM1_NO_START + 0xE00 // hukubukuro
#define ITEM1_F_NO_START ITEM1_NO_START + 0xF00 // kabu
#define FTR1_NO_START 0x3000
#define GET_FG_ITEM0_CATEGORY(f) (((f)&0x800) >> 11)
#define GET_FG_ITEM1_CATEGORY(f) (((f)&0xF00) >> 8)
#define GET_FG_TYPE(f) (((f)&0xF000) >> 12)
#endif