Files
ac-decomp/src/ef_steam.c
T
2024-03-11 02:38:00 -04:00

30 lines
603 B
C

#include "ef_effect_control.h"
static void eSteam_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
// TODO
}
static void eSteam_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
// TODO
}
static void eSteam_mv(eEC_Effect_c* effect, GAME* game) {
// TODO
}
static void eSteam_dw(eEC_Effect_c* effect, GAME* game) {
// TODO
}
eEC_PROFILE_c iam_ef_steam = {
// clang-format off
&eSteam_init,
&eSteam_ct,
&eSteam_mv,
&eSteam_dw,
eEC_IGNORE_DEATH,
eEC_NO_CHILD_ID,
eEC_DEFAULT_DEATH_DIST,
// clang-format on
};