Files
ac-decomp/src/data/npc/npc_1_a_r1.c
T
2025-07-26 13:57:50 -04:00

56 lines
2.8 KiB
C

#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"
u8 cKF_ckcb_r_npc_1_a_r1_tbl[] = { 56, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 7, 7, 7, 0, 7, 7, 0, 7, 7, 7, 7, 0, 7, 0, 0 };
s16 cKF_kn_npc_1_a_r1_tbl[] = { 2, 2, 2, 2, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 4, 2, 3, 2, 5, 2, 2, 2, 3, 2, 5, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 4, 2 };
s16 cKF_c_npc_1_a_r1_tbl[] = { 0, 0, 900, 0, 0, 1800, 0, 0, 1800, 0, 900, 0, 0, 0,
-900, 0, 0, 900, 0, -900, 0, 0, 0, 0, 0, 0, -900 };
s16 cKF_ds_npc_1_a_r1_tbl[] = {
1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0,
1, 50, 0, 2, 30, 0, 5, 80, 0, 7, 78, -79, 9, 70, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 1, 0, 0,
9, 0, 0, 1, -50, 0, 3, -80, 0, 6, 20, 0, 9, 20, 0, 1, 0, 0, 9, 0, -77, 1, 0, 0,
7, 0, 0, 9, 0, 0, 1, -53, 0, 9, -50, -74, 1, -270, 0, 4, -305, 0, 7, -270, 0, 8, -285, 0,
9, -278, 0, 1, 140, 0, 9, 140, 0, 1, -693, 0, 9, -692, 0, 1, -115, 0, 9, -115, 0, 1, 403, 0,
7, 400, 0, 9, 400, 0, 1, -548, 0, 9, -548, -74, 1, 98, 0, 4, 125, 0, 7, 90, 0, 8, 105, 0,
9, 98, 0, 1, 0, 0, 9, 0, 0, 1, -793, 0, 9, -792, 0, 1, 0, 0, 9, 0, 0, 1, -545, 0,
9, -545, 0, 1, 293, 0, 9, 293, 0, 1, -500, 0, 9, -500, 0, 1, -10, 0, 9, 0, 0, 1, -51, 0,
4, -90, 0, 7, 30, 0, 9, 13, -76, 1, 0, 0, 9, 0, 142, 1, 0, 0, 9, 0, 0, 1, 0, 0,
4, -100, 0, 7, 140, 0, 9, 70, 0, 1, 0, 0, 9, 0, 0
};
static u8 npc_1_a_r10_tex_index[] = { 0, 3, 3, 3, 3, 3, 4, 4, 4 };
static u8 npc_1_a_r11_tex_index[] = { 0, 1, 2, 2, 2, 2, 5, 5, 5 };
aNPC_Animation_c cKF_ba_r_npc_1_a_r1 = {
{ cKF_ckcb_r_npc_1_a_r1_tbl, cKF_ds_npc_1_a_r1_tbl, cKF_kn_npc_1_a_r1_tbl, cKF_c_npc_1_a_r1_tbl, -1, 9 },
1.0f,
9.0f,
cKF_FRAMECONTROL_STOP,
-5.0f,
npc_1_a_r11_tex_index,
aNPC_EYE_TEX0,
-1,
npc_1_a_r10_tex_index,
aNPC_MOUTH_TEX0,
-1,
8,
eEC_EFFECT_KANTANHU,
NULL,
NULL,
};