Files
ac-decomp/include/m_camera2.h
T
2023-09-08 18:55:22 +02:00

339 lines
6.3 KiB
C

#ifndef M_CAMERA2_H
#define M_CAMERA2_H
#include "types.h"
#include "m_lib.h"
#include "m_actor.h"
#ifdef __cplusplus
extern "C" {
#endif
enum {
CAMERA2_PROCESS_STOP,
CAMERA2_PROCESS_NORMAL,
CAMERA2_PROCESS_WADE,
CAMERA2_PROCESS_TALK,
CAMERA2_PROCESS_DEMO,
CAMERA2_PROCESS_ITEM,
CAMERA2_PROCESS_LOCK,
CAMERA2_PROCESS_DOOR,
CAMERA2_PROCESS_SIMPLE,
CAMERA2_PROCESS_CUST_TALK,
CAMERA2_PROCESS_INTER,
CAMERA2_PROCESS_STAFF_ROLL,
CAMERA2_PROCESS_INTER2,
CAMERA2_PROCESS_NUM
};
typedef struct camera_main_cust_talk_s {
ACTOR* speaker_actor;
ACTOR* listener_actor;
f32 center_ratio;
f32 cull_timer;
s16 angle_x;
s16 angle_y;
f32 distance;
} CameraCustTalk;
typedef struct camera_main_demo_s {
xyz_t starting_center_pos;
f32 starting_distance;
s_xyz starting_direction;
xyz_t goal_center_pos;
f32 goal_distance;
s_xyz goal_direction;
f32 goal_delta;
f32 acceleration_delta;
f32 braking_delta;
f32 now_delta;
} CameraDemo;
typedef struct camera_main_door_s {
u32 flags;
int morph_counter;
xyz_t center_position;
} CameraDoor;
typedef struct camera_main_inter_s {
xyz_t starting_center_pos;
xyz_t starting_eye_pos;
xyz_t goal_center_pos;
xyz_t goal_eye_pos;
f32 slope0;
f32 slope1;
u32 flags;
int now_delta;
int max_delta;
int pad[2];
} CameraInter;
typedef struct camera_main_item_s {
int type;
f32 cull_timer;
} CameraItem;
typedef struct camera_main_lock_s {
xyz_t center_pos;
xyz_t eye_pos;
f32 fov_y;
int morph_counter;
f32 near;
f32 far;
} CameraLock;
typedef struct camera_main_normal_s {
u32 flags;
int last_indoor_distance_addition_idx;
int last_indoor_direction_addition_idx;
int morph_counter;
} CameraNormal;
typedef struct camera_main_simple_s {
xyz_t center_pos;
xyz_t eye_pos;
f32 distance;
int morph_counter;
int mode;
f32 cull_timer;
} CameraSimple;
typedef struct camera_main_staff_roll_s {
xyz_t last_center_pos;
xyz_t last_eye_pos;
f32 last_distance;
ACTOR* speaker_actor;
ACTOR* listener_actor;
s16 rotation_y_delta;
s16 r_delta;
s16 rotation_x_delta;
u16 flags;
u16 morph_counter;
u16 pad;
u16 dist_counter;
s_xyz last_direction;
} CameraStaffRoll;
typedef struct camera_main_talk_s {
ACTOR* speaker_actor;
ACTOR* listener_actor;
xyz_t listener_pos;
f32 cull_timer;
u32 flags;
xyz_t goal_center_pos;
} CameraTalk;
typedef struct camera_main_wade_s {
f32 timer;
xyz_t start_pos;
xyz_t goal_pos;
f32 goal_time;
} CameraWade;
typedef union camera_main_data_u {
CameraCustTalk cust_talk;
CameraDemo demo;
CameraDoor door;
CameraInter inter;
CameraItem item;
CameraLock lock;
CameraNormal normal;
CameraSimple simple;
CameraStaffRoll staff_roll;
CameraTalk talk;
CameraWade wade;
u64 align;
} CameraMainData;
/* request index data */
typedef struct camera_request_cust_talk_s {
ACTOR* speaker_actor;
ACTOR* listener_actor;
f32 center_ratio;
f32 cull_timer;
s16 angle_x;
s16 angle_y;
f32 distance;
} CameraRequestCustTalk;
typedef struct camera_request_demo_s {
xyz_t starting_center_pos;
f32 starting_distance;
s_xyz starting_direction;
xyz_t goal_center_pos;
f32 goal_distance;
s_xyz goal_direction;
f32 goal_delta;
f32 acceleration_delta;
f32 braking_delta;
} CameraRequestDemo;
typedef struct camera_request_door_s {
ACTOR* door_actor;
u32 flags;
} CameraRequestDoor;
typedef struct camera_request_inter_s {
xyz_t starting_center_pos;
xyz_t starting_eye_pos;
xyz_t goal_center_pos;
xyz_t goal_eye_pos;
f32 slope0;
f32 slope1;
u32 flags;
int morph_counter;
int pad[2];
} CameraRequestInter;
typedef struct camera_request_item_s {
int type;
} CameraRequestItem;
typedef struct camera_request_lock_s {
xyz_t center_pos;
xyz_t eye_pos;
f32 fov_y;
int morph_counter;
f32 near;
f32 far;
} CameraRequestLock;
typedef struct camera_request_normal_s {
xyz_t position;
int flags;
} CameraRequestNormal;
typedef struct camera_request_simple_s {
xyz_t center_pos;
s_xyz angle;
f32 distance;
int morph_counter;
int mode;
} CameraRequestSimple;
typedef struct camera_request_staff_roll_s {
ACTOR* speaker_actor;
ACTOR* listener_actor;
} CameraRequestStaffRoll;
typedef struct camera_request_talk_s {
ACTOR* speaker_actor;
ACTOR* listener_actor;
xyz_t listener_pos;
u32 flags;
} CameraRequestTalk;
typedef struct camera_request_wade_s {
xyz_t goal_pos;
f32 goal_time;
} CameraRequestWade;
typedef union camera_request_data_u {
CameraRequestCustTalk cust_talk;
CameraRequestDemo demo;
CameraRequestDoor door;
CameraRequestInter inter;
CameraRequestItem item;
CameraRequestLock lock;
CameraRequestNormal normal;
CameraRequestSimple simple;
CameraRequestStaffRoll staff_roll;
CameraRequestTalk talk;
CameraRequestWade wade;
u64 align;
} CameraRequestData;
typedef struct camera_s {
struct {
xyz_t eye;
xyz_t center;
xyz_t up;
} lookat;
struct {
f32 fov_y;
f32 aspect_ratio;
f32 near;
f32 far;
f32 scale;
} perspective;
s_xyz direction; /* camera orientation */
s_xyz direction_velocity; /* camera orentation rate of change */
xyz_t movement_velocity; /* camera world position velocity */
f32 focus_distance; /* distance to the camera focal point/subject */
f32 focus_distance_velocity; /* rate of change of the camera focus */
int indoor_distance_addition_idx; /* index of indoor distance adjustment LUT value to apply */
int indoor_direction_addition_idx; /* index of indoor direction adjustment LUT value to apply */
int now_main_index; /* current main index type */
int last_main_index; /* previous main index type */
int requested_main_index; /* requested main index type */
int requested_main_index_priority; /* requested main index priority value */
int requested_main_index_flag; /* TRUE/FALSE requested main index has been set */
CameraMainData main_data; /* current main index data */
CameraRequestData request_data; /* requested index data */
xyz_t mic_pos; /* mic position */
u32 flags; /* camera flags */
xyz_t unused[2]; // potentially unused, idk if it's even xyz_t
} Camera2;
xyz_t* Camera2_getMicPos_p(GAME_PLAY*);
void Camera2_ClearActorTalking_Cull(GAME_PLAY*);
void Camera2_process(GAME_PLAY*);
void Init_Camera2(GAME_PLAY*);
void Camera2_draw(GAME_PLAY*);
#ifdef __cplusplus
}
#endif
#endif