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https://github.com/ACreTeam/ac-decomp
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33 lines
582 B
C
33 lines
582 B
C
#ifndef AC_PSNOWMAN_H
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#define AC_PSNOWMAN_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* sizeof(PSNOWMAN_ACTOR) == 0x198 */
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typedef struct actor_p_snowman_s {
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/* 0x000 */ ACTOR actor_class;
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/* 0x174 */ int current_id;
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/* 0x178 */ int message_num;
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/* 0x17C */ f32 head;
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/* 0x180 */ f32 head_scale;
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/* 0x184 */ f32 body;
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/* 0x188 */ f32 body_scale;
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/* 0x18C */ f32 eye_heigth;
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/* 0x190 */ f32 speed;
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/* 0x194 */ s16 head_angle;
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} PSNOWMAN_ACTOR;
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extern ACTOR_PROFILE Psnowman_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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