Files
ac-decomp/rel/ac_boxMove.c
T
2023-10-08 11:36:28 +02:00

39 lines
807 B
C

#include "ac_boxMove.h"
#include "m_name_table.h"
static void BoxMove_Actor_ct(ACTOR* actor, GAME* game);
static void BoxMove_Actor_dt(ACTOR* actor, GAME* game);
static void BoxMove_Actor_move(ACTOR* actor, GAME* game);
static void BoxMove_Actor_draw(ACTOR* actor, GAME* game);
ACTOR_PROFILE BoxMove_Profile = {
mAc_PROFILE_BOXMOVE,
ACTOR_PART_BG,
ACTOR_STATE_NONE,
EMPTY_NO,
ACTOR_OBJ_BANK_KEEP,
sizeof(BOXMOVE_ACTOR),
&BoxMove_Actor_ct,
&BoxMove_Actor_dt,
&BoxMove_Actor_move,
&BoxMove_Actor_draw,
NULL
};
static void BoxMove_Actor_ct(ACTOR* actor, GAME* game){
}
static void BoxMove_Actor_dt(ACTOR* actor, GAME* game){
}
static void BoxMove_Actor_move(ACTOR* actor, GAME* game){
}
static void BoxMove_Actor_draw(ACTOR* actor, GAME* game){
}