mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-06-03 10:01:10 -04:00
435 lines
24 KiB
C
435 lines
24 KiB
C
#include "m_name_table.h"
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#include "m_actor.h"
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#include "m_npc_personal_id.h"
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#include "m_common_data.h"
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s16 move_obj_profile_table[] = {
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mAc_PROFILE_AIRPLANE, mAc_PROFILE_BALL, mAc_PROFILE_MY_ROOM, mAc_PROFILE_MBG,
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mAc_PROFILE_BOXMANAGER, mAc_PROFILE_BOXTRICK01, mAc_PROFILE_ARRANGE_ROOM, mAc_PROFILE_ARRANGE_FURNITURE,
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mAc_PROFILE_EFFECT_CONTROL, mAc_PROFILE_SHOP_DESIGN, mAc_PROFILE_SHOP_MANEKIN, mAc_PROFILE_SHOP_INDOOR,
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mAc_PROFILE_SHOP_GOODS, mAc_PROFILE_SNOWMAN, mAc_PROFILE_SNOWMAN, mAc_PROFILE_BROKER_DESIGN,
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mAc_PROFILE_MY_INDOOR, mAc_PROFILE_TRAIN_WINDOW, mAc_PROFILE_UKI, mAc_PROFILE_SHOP_UMBRELLA,
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mAc_PROFILE_KAMAKURA_INDOOR, mAc_PROFILE_HOUSE_CLOCK
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};
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s16 actor_profile_table[] = { mAc_PROFILE_SAMPLE };
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s16 props_profile_table[] = {
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mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_MAILBOX, mAc_PROFILE_HANIWA,
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mAc_PROFILE_HANIWA, mAc_PROFILE_HANIWA, mAc_PROFILE_HANIWA, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN,
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mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN,
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mAc_PROFILE_PSNOWMAN, mAc_PROFILE_PSNOWMAN, mAc_PROFILE_TRAINDOOR, mAc_PROFILE_NAMEPLATE,
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};
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u8 npc_looks_table[NPC_NUM + 2] = {
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mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY,
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mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_BOY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY,
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mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY,
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mNpc_LOOKS_BOY, mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GIRL, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL, mNpc_LOOKS_SPORT_MAN,
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mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_GRIM_MAN,
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mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_KO_GIRL,
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mNpc_LOOKS_GIRL, mNpc_LOOKS_BOY, mNpc_LOOKS_GRIM_MAN, mNpc_LOOKS_GIRL,
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mNpc_LOOKS_KO_GIRL, mNpc_LOOKS_SPORT_MAN, mNpc_LOOKS_NANIWA_LADY, mNpc_LOOKS_BOY,
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mNpc_LOOKS_BOY, mNpc_LOOKS_KO_GIRL
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};
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static u8 item1_0_tableNo[] = {
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44,
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};
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static u8 item1_1_tableNo[] = { 9, 9, 9, 9 };
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static u8 item1_2_tableNo[] = {
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34, 33, 36, 35, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41,
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41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 19, 19,
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19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 38, 37, 40, 39, 33, 33, 33, 33, 33, 33, 33, 19,
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19, 19, 19, 19, 19, 19, 19, 42, 42, 42, 42, 42, 42, 42, 42, 43, 43, 43, 43, 43, 43, 43, 43,
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};
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static u8 item1_3_tableNo[] = {
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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};
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static u8 item1_4_tableNo[] = {
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
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};
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static u8 item1_5_tableNo[] = {
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22, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 9, 21, 21, 21, 20, 23, 29, 25, 24, 24, 24, 25,
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25, 24, 26, 14, 11, 19, 14, 14, 14, 14, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 52,
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};
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static u8 item1_6_tableNo[] = {
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31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31,
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31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31,
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31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31,
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};
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static u8 item1_7_tableNo[] = {
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32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
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32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
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32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
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};
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static u8 item1_8_tableNo[] = { 1, 5, 4, 3, 2, 6, 27, 28 };
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static u8 item1_9_tableNo[] = { 17, 17, 45, 45, 45, 45, 45, 45, 45, 45, 45 };
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static u8 item1_A_tableNo[] = {
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48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,
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48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48,
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};
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// ?? Shouldn't these be different from saplings?
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static u8 item1_B_tableNo[] = { 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17 };
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static u8 item1_C_tableNo[] = {
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
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};
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static u8 item1_D_tableNo[] = {
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18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18,
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18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18,
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};
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static u8 item1_E_tableNo[] = { 46, 46 };
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static u8 item1_F_tableNo[] = { 7, 7, 7, 7 };
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extern int mNT_get_itemTableNo(mActor_name_t item) {
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static u8* item1_tableNo[ITEM1_CAT_NUM] = { item1_0_tableNo, item1_1_tableNo, item1_2_tableNo, item1_3_tableNo,
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item1_4_tableNo, item1_5_tableNo, item1_6_tableNo, item1_7_tableNo,
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item1_8_tableNo, item1_9_tableNo, item1_A_tableNo, item1_B_tableNo,
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item1_C_tableNo, item1_D_tableNo, item1_E_tableNo, item1_F_tableNo };
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switch (ITEM_NAME_GET_TYPE(item)) {
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case NAME_TYPE_FTR0:
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case NAME_TYPE_FTR1: {
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if (item >= FTR_DINO_START && item <= FTR_DINO_END) {
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return mNT_ITEM_TYPE_BONE;
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} else if (item >= HANIWA_START && item <= HANIWA_END) {
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return mNT_ITEM_TYPE_HANIWA;
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} else if (item >= ITM_DIARY_START && item <= ITM_DIARY15) {
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return mNT_ITEM_TYPE_DIARY;
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}
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return mNT_ITEM_TYPE_LEAF;
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}
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case NAME_TYPE_ITEM1: {
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int category = ITEM_NAME_GET_CAT((mActor_name_t)item);
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int idx = ITEM_NAME_GET_INDEX((mActor_name_t)item);
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return item1_tableNo[category][idx];
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}
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default:
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return mNT_ITEM_TYPE_NONE;
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}
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}
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extern mActor_name_t mNT_FishIdx2FishItemNo(int idx) {
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if (idx >= 0 && idx <= (FISH_NUM + 1)) {
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return ITM_FISH_START + idx;
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}
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return EMPTY_NO;
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}
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extern mActor_name_t bg_item_fg_sub(mActor_name_t item, s16 flag) {
|
|
static mActor_name_t cnvfg[mNT_TREE_SIZE_NUM][mNT_TREE_TYPE_NUM] = {
|
|
{ TREE_STUMP004, TREE_PALM_STUMP004, CEDAR_TREE_STUMP004, GOLD_TREE_STUMP004 },
|
|
{ TREE_STUMP003, TREE_PALM_STUMP003, CEDAR_TREE_STUMP003, GOLD_TREE_STUMP003 },
|
|
{ TREE_STUMP002, TREE_PALM_STUMP002, CEDAR_TREE_STUMP002, GOLD_TREE_STUMP002 },
|
|
{ TREE_STUMP001, TREE_PALM_STUMP001, CEDAR_TREE_STUMP001, GOLD_TREE_STUMP001 }
|
|
};
|
|
|
|
u32 what = item;
|
|
int tree_type = FGTreeType_check(what);
|
|
mActor_name_t stump = what;
|
|
|
|
if (flag != 0) {
|
|
stump = what;
|
|
} else if (item == TREE || item == TREE_1000BELLS || item == TREE_10000BELLS || item == TREE_30000BELLS ||
|
|
item == TREE_100BELLS || item == CEDAR_TREE || item == GOLD_TREE_SHOVEL || item == GOLD_TREE ||
|
|
item == TREE_APPLE_NOFRUIT_0 || item == TREE_APPLE_NOFRUIT_1 || item == TREE_APPLE_NOFRUIT_2 ||
|
|
item == TREE_APPLE_FRUIT || item == TREE_ORANGE_NOFRUIT_0 || item == TREE_ORANGE_NOFRUIT_1 ||
|
|
item == TREE_ORANGE_NOFRUIT_2 || item == TREE_ORANGE_FRUIT || item == TREE_PEACH_NOFRUIT_0 ||
|
|
item == TREE_PEACH_NOFRUIT_1 || item == TREE_PEACH_NOFRUIT_2 || item == TREE_PEACH_FRUIT ||
|
|
item == TREE_PEAR_NOFRUIT_0 || item == TREE_PEAR_NOFRUIT_1 || item == TREE_PEAR_NOFRUIT_2 ||
|
|
item == TREE_PEAR_FRUIT || item == TREE_CHERRY_NOFRUIT_0 || item == TREE_CHERRY_NOFRUIT_1 ||
|
|
item == TREE_CHERRY_NOFRUIT_2 || item == TREE_CHERRY_FRUIT || item == TREE_PALM_NOFRUIT_0 ||
|
|
item == TREE_PALM_NOFRUIT_1 || item == TREE_PALM_NOFRUIT_2 || item == TREE_PALM_FRUIT ||
|
|
item == TREE_BEES || item == TREE_FTR || item == TREE_LIGHTS || item == TREE_PRESENT ||
|
|
item == TREE_BELLS || item == CEDAR_TREE_BELLS || item == CEDAR_TREE_FTR || item == CEDAR_TREE_BEES ||
|
|
item == CEDAR_TREE_LIGHTS || item == GOLD_TREE_BELLS || item == GOLD_TREE_FTR ||
|
|
item == GOLD_TREE_BEES) {
|
|
stump = cnvfg[mNT_TREE_SIZE_FULL][tree_type];
|
|
} else if (item == TREE_S2 || item == TREE_APPLE_S2 || item == TREE_ORANGE_S2 || item == TREE_PEACH_S2 ||
|
|
item == TREE_PEAR_S2 || item == TREE_CHERRY_S2 || item == TREE_1000BELLS_S2 ||
|
|
item == TREE_10000BELLS_S2 || item == TREE_30000BELLS_S2 || item == TREE_100BELLS_S2 ||
|
|
item == TREE_PALM_S2 || item == CEDAR_TREE_S2 || item == GOLD_TREE_S2) {
|
|
stump = cnvfg[mNT_TREE_SIZE_S2][tree_type];
|
|
} else if (item == TREE_S1 || item == TREE_APPLE_S1 || item == TREE_ORANGE_S1 || item == TREE_PEACH_S1 ||
|
|
item == TREE_PEAR_S1 || item == TREE_CHERRY_S1 || item == TREE_1000BELLS_S1 ||
|
|
item == TREE_10000BELLS_S1 || item == TREE_30000BELLS_S1 || item == TREE_100BELLS_S1 ||
|
|
item == TREE_PALM_S1 || item == CEDAR_TREE_S1 || item == GOLD_TREE_S1) {
|
|
stump = cnvfg[mNT_TREE_SIZE_S1][tree_type];
|
|
} else if (item == TREE_S0 || item == TREE_APPLE_S0 || item == TREE_ORANGE_S0 || item == TREE_PEACH_S0 ||
|
|
item == TREE_PEAR_S0 || item == TREE_CHERRY_S0 || item == TREE_1000BELLS_S0 ||
|
|
item == TREE_10000BELLS_S0 || item == TREE_30000BELLS_S0 || item == TREE_100BELLS_S0 ||
|
|
item == TREE_PALM_S0 || item == CEDAR_TREE_S0 || item == GOLD_TREE_S0) {
|
|
stump = cnvfg[mNT_TREE_SIZE_S0][tree_type];
|
|
}
|
|
|
|
return stump;
|
|
}
|
|
|
|
extern mActor_name_t bg_item_fg_sub_tree_grow(mActor_name_t item, int past_days, int check_plant) {
|
|
static s16 grow_check[84][2] = {
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 },
|
|
{ -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 },
|
|
{ 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 },
|
|
{ -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 },
|
|
{ -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 },
|
|
{ -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 }, { -1, mCoBG_PLANT2 }, { -4, mCoBG_PLANT3 }, { -1, mCoBG_PLANT4 },
|
|
{ -1, mCoBG_PLANT4 }, { -1, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 },
|
|
{ -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { -1, mCoBG_PLANT0 }, { -1, mCoBG_PLANT1 },
|
|
{ -1, mCoBG_PLANT2 }, { -1, mCoBG_PLANT3 }, { 0, mCoBG_PLANT4 }, { 0, mCoBG_PLANT4 }
|
|
};
|
|
|
|
int idx;
|
|
int i;
|
|
|
|
if ((item >= TREE_SAPLING && item <= TREE_30000BELLS) ||
|
|
(item >= TREE_100BELLS_SAPLING && item <= TREE_PALM_FRUIT) ||
|
|
(item >= CEDAR_TREE_SAPLING && item <= CEDAR_TREE) || (item >= GOLD_TREE_SAPLING && item <= GOLD_TREE)) {
|
|
if (item >= TREE_PALM_SAPLING && item <= TREE_PALM_FRUIT) {
|
|
idx = item - 0x0813;
|
|
} else if (item >= CEDAR_TREE_SAPLING && item <= CEDAR_TREE) {
|
|
idx = item - 0x0814;
|
|
} else if (item == GOLD_TREE || (item >= GOLD_TREE_SAPLING && item <= GOLD_TREE_SHOVEL)) {
|
|
idx = item - 0x0815;
|
|
} else if (item >= TREE_100BELLS_SAPLING) {
|
|
idx = item - 0x0813;
|
|
} else {
|
|
idx = item - 0x0800;
|
|
}
|
|
|
|
for (i = 0; i <= past_days; i++) {
|
|
int diff = -grow_check[idx][0];
|
|
|
|
if (grow_check[idx + diff][1] > check_plant) {
|
|
break;
|
|
}
|
|
|
|
idx += diff;
|
|
item += diff;
|
|
}
|
|
}
|
|
|
|
return item;
|
|
}
|
|
|
|
extern mActor_name_t bg_item_fg_sub_dig2take_conv(mActor_name_t item) {
|
|
mActor_name_t dig_item;
|
|
|
|
dig_item = item;
|
|
if ((item >= BURIED_PITFALL_START) && (item <= BURIED_PITFALL_END)) {
|
|
dig_item = ITM_PITFALL;
|
|
}
|
|
|
|
if (item == SHINE_SPOT) {
|
|
f32 rng_val = RANDOM_F(100.0f);
|
|
f32 money_power = mPr_GetMoneyPower();
|
|
f32 max_bells_roll = 2.0f * (money_power / 40.0f); // 30k
|
|
f32 large_bells_roll = 10.0f * (money_power / 40.0f); // 10k
|
|
|
|
if ((rng_val <= max_bells_roll) || ((int)Common_Get(now_private)->destiny.type == mPr_DESTINY_MONEY_LUCK)) {
|
|
dig_item = ITM_MONEY_30000;
|
|
} else if (rng_val <= (large_bells_roll + max_bells_roll)) {
|
|
dig_item = ITM_MONEY_10000;
|
|
} else {
|
|
dig_item = ITM_MONEY_1000;
|
|
}
|
|
}
|
|
return dig_item;
|
|
}
|
|
|
|
static mNT_offset_table_c height_table[3] = {
|
|
{ 0, { mCoBG_ATTRIBUTE_NONE, 0, 0, 0, 0, 0, 0 } },
|
|
{ 0, { mCoBG_ATTRIBUTE_WOOD, 4, 4, 4, 4, 4, 0 } },
|
|
{ 0, { mCoBG_ATTRIBUTE_WOOD, 7, 7, 7, 7, 7, 0 } },
|
|
};
|
|
|
|
extern mNT_offset_table_c* obj_hight_table_item0_nogrow(mActor_name_t item) {
|
|
mNT_offset_table_c* table = &height_table[0];
|
|
|
|
if (item == FENCE0 || item == FENCE1 || item == MESSAGE_BOARD0 || item == MESSAGE_BOARD1 || item == WOOD_FENCE) {
|
|
table = &height_table[1];
|
|
} else if (item == MAP_BOARD0 || item == MAP_BOARD1 || item == MUSIC_BOARD0 || item == MUSIC_BOARD1) {
|
|
table = &height_table[2];
|
|
}
|
|
|
|
return table;
|
|
}
|
|
|
|
extern int FGTreeType_check(mActor_name_t tree) {
|
|
if ((tree >= TREE_PALM_SAPLING && tree <= TREE_PALM_FRUIT) || (tree == DEAD_PALM_SAPLING) ||
|
|
(tree >= TREE_PALM_STUMP001 && tree <= TREE_PALM_STUMP004)) {
|
|
return mNT_TREE_TYPE_PALM;
|
|
}
|
|
|
|
if ((tree >= CEDAR_TREE_SAPLING && tree <= CEDAR_TREE) || (tree == DEAD_CEDAR_SAPLING) ||
|
|
(tree == CEDAR_TREE_BELLS) || (tree == CEDAR_TREE_FTR) || (tree == CEDAR_TREE_BEES) ||
|
|
(tree == CEDAR_TREE_LIGHTS) || (tree >= CEDAR_TREE_STUMP001 && tree <= CEDAR_TREE_STUMP004)) {
|
|
return mNT_TREE_TYPE_CEDAR;
|
|
}
|
|
|
|
if ((tree == GOLD_TREE) || (tree >= GOLD_TREE_SAPLING && tree <= GOLD_TREE_SHOVEL) || (tree == DEAD_GOLD_SAPLING) ||
|
|
(tree == GOLD_TREE_BELLS) || (tree == GOLD_TREE_FTR) || (tree == GOLD_TREE_BEES) ||
|
|
(tree >= GOLD_TREE_STUMP001 && tree <= GOLD_TREE_STUMP004)) {
|
|
return mNT_TREE_TYPE_GOLD;
|
|
}
|
|
|
|
return mNT_TREE_TYPE_NORMAL;
|
|
}
|
|
|
|
extern int mNT_ItIsStump(mActor_name_t actor) {
|
|
if ((actor >= TREE_STUMP001 && actor <= TREE_STUMP004) ||
|
|
(actor >= TREE_PALM_STUMP001 && actor <= TREE_PALM_STUMP004) ||
|
|
(actor >= CEDAR_TREE_STUMP001 && actor <= CEDAR_TREE_STUMP004) ||
|
|
(actor >= GOLD_TREE_STUMP001 && actor <= GOLD_TREE_STUMP004)) {
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
extern int mNT_ItIsStoneCoin10(mActor_name_t actor) {
|
|
int res = FALSE;
|
|
|
|
if ((actor >= MONEY_ROCK_A) && (actor <= MONEY_FLOWER_SEED)) {
|
|
res = TRUE;
|
|
}
|
|
|
|
return res != FALSE;
|
|
}
|
|
|
|
extern int mNT_ItIsReserveDummy(mActor_name_t actor) {
|
|
return actor == DUMMY_RESERVE;
|
|
}
|
|
|
|
extern int mNT_check_unknown(mActor_name_t item_no) {
|
|
static s16 item1_kinds[ITEM1_CAT_NUM] = {
|
|
PAPER_NUM, MONEY_NUM, TOOL_NUM, FISH_NUM, CLOTH_NUM, ETC_NUM, CARPET_NUM, WALL_NUM,
|
|
FRUIT_NUM, PLANT_NUM, MINIDISK_NUM, DIARY_NUM, TICKET_NUM, INSECT_NUM, HUKUBUKURO_NUM, KABU_NUM,
|
|
};
|
|
|
|
int index = ITEM_NAME_GET_INDEX(item_no);
|
|
int res = FALSE;
|
|
|
|
switch (ITEM_NAME_GET_TYPE(item_no)) {
|
|
case NAME_TYPE_ITEM1: {
|
|
int category = ITEM_NAME_GET_CAT(item_no);
|
|
|
|
if (index < 0 || index >= item1_kinds[category]) {
|
|
res = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case NAME_TYPE_FTR1: {
|
|
int FtrIdx = mRmTp_FtrItemNo2FtrIdx(item_no);
|
|
|
|
if (FtrIdx < 0 || FtrIdx >= FTR_NUM) {
|
|
res = TRUE;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|