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https://github.com/ACreTeam/ac-decomp
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49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
#ifndef M_WATCH_MY_STEP_H
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#define M_WATCH_MY_STEP_H
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#include "types.h"
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#include "m_play.h"
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#include "main.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern Gfx fki_win_mode[];
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extern Gfx fki_win_w3T_model[];
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extern Gfx fki_win_w2T_model[];
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extern Gfx fki_win_w4_model[];
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extern Gfx fki_win_w1T_model[];
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extern Gfx cam_win_winT_model[];
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extern Gfx cam_win_cT_model[];
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extern Gfx cam_win_mojiT_model[];
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extern Gfx cam_win_yajirushi_model[];
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extern Gfx elc_win_winT_model[];
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extern Gfx elc_win_zT_model[];
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extern Gfx elc_win_moji_model[];
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extern Gfx elc_win_moji2T_model[];
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extern Gfx mny_win_ueT_model[];
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extern Gfx mny_win_beruT_model[];
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extern Gfx mny_win_mojiT_model[];
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extern void watch_my_step_ct();
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extern void watch_my_step_move(GAME_PLAY* play);
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extern void watch_my_step_draw(GAME_PLAY* play);
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extern void navigate_camera_ct();
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extern void navigate_camera_move(GAME_PLAY* play);
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extern void navigate_camera_draw(GAME_PLAY* play);
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extern void mWt_mybell_confirmation_ct();
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extern void mWt_mybell_confirmation_move(GAME_PLAY* play);
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extern void mWt_mybell_confirmation_draw(GAME_PLAY* play);
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#ifdef __cplusplus
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}
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#endif
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#endif
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