mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-06-08 19:49:34 -04:00
24 lines
704 B
YAML
24 lines
704 B
YAML
trim_ctors: true
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symbol_aligns:
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0x80008480: 32
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0x80016d20: 32
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0x80018920: 32
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0x800190e0: 32
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0x80019380: 32
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0x80019760: 32
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0x8001a0c0: 32
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0x80026400: 32
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0x8002c920: 32 # __DSPCheckMXICBoot2__FP16STRUCT_DSP_TASK2
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0x80031d80: 32
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0x8001ada0: 32
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0x8002cfe0: 32
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0x8018f1a8: 8
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0x80207458: 8 # align RunQueue to 0x001251d8
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0x800b9140: 32 # align gam_win_moji1_tex to 32 bytes
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0x801f71c0: 32 # align texture_buffer_data to 32 bytes
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0x800daaa0: 32 # align texture_cache_data_func to 32 bytes
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0x80206f30: 16 # malloc.c align 16 bytes
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0x800ab260: 32
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0x800d3b00: 32 # dspboot data section has alignment to 32
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0x801864b0: 8 # dspbuf align 8 (not sure why this doesn't happen) |