Files
ac-decomp/src/ef_taberu.c
T
2024-03-12 02:53:33 -04:00

35 lines
906 B
C

#include "ef_effect_control.h"
static void eTaberu_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
static void eTaberu_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
static void eTaberu_mv(eEC_Effect_c* effect, GAME* game);
static void eTaberu_dw(eEC_Effect_c* effect, GAME* game);
eEC_PROFILE_c iam_ef_taberu = {
// clang-format off
&eTaberu_init,
&eTaberu_ct,
&eTaberu_mv,
&eTaberu_dw,
eEC_IGNORE_DEATH,
eEC_NO_CHILD_ID,
eEC_DEFAULT_DEATH_DIST,
// clang-format on
};
static void eTaberu_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
// TODO
}
static void eTaberu_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
// TODO
}
static void eTaberu_mv(eEC_Effect_c* effect, GAME* game) {
// TODO
}
static void eTaberu_dw(eEC_Effect_c* effect, GAME* game) {
// TODO
}