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https://github.com/ACreTeam/ac-decomp
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493 lines
15 KiB
C
493 lines
15 KiB
C
#include "m_warning_ovl.h"
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#include "audio.h"
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#include "sys_matrix.h"
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#include "m_font.h"
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typedef struct warning_ovl_line_s {
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f32 pos_x;
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f32 pos_y;
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u8* str;
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int str_len;
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} mWR_line_c;
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typedef struct warning_ovl_data_s {
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mWR_line_c* lines;
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int num_lines;
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f32 scale_x;
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f32 scale_y;
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} mWR_data_c;
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/**
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* Text displayed in the various warning messages.
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* This would have been done by using the CHAR_* definitions
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* located in m_font.h, but for readability, I chose to use
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* u8 arrays with defined lengths to remove the null terminator.
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*/
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static u8 wr_You_cant_hold[14] = "You can't hold";
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static u8 wr_any_more_letters_Want_to[25] = "any more letters! Want to";
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static u8 wr_throw_away_some_old_ones[25] = "throw away some old ones?";
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static u8 wr_Yes[3] = "Yes";
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static u8 wr_No[2] = "No";
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static u8 wr_You_cant_pull_out_a_present[28] = "You can't pull out a present";
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static u8 wr_when_your_item_screen_is_full[30] = "when your item screen is full!";
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static u8 wr_You_cant_carry[15] = "You can't carry";
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static u8 wr_more_than_99999_Bells[23] = "more than 99,999 Bells!";
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static u8 wr_You_cant_mail[14] = "You can't mail";
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static u8 wr_turnips_or_living_things[25] = "turnips or living things!";
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static u8 wr_someone_elses_belongings[26] = "someone else's belongings!";
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static u8 wr_a_wrapped_present[18] = "a wrapped present!";
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static u8 wr_any_more_letters[17] = "any more letters,";
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static u8 wr_so_you_cant_write_a_new_one[29] = "so you can't write a new one!";
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static u8 wr_Your_item_screen_is_full[25] = "Your item screen is full,";
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static u8 wr_so_you_cant_use_a_pattern[27] = "so you can't use a pattern!";
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static u8 wr_an_exercise_card[17] = "an exercise card!";
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static u8 wr_You_cant_put[13] = "You can't put";
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static u8 wr_any_more_items_out[19] = "any more items out!";
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static u8 wr_any_more_items_there[21] = "any more items there!";
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static u8 wr_This_diary_is_locked[21] = "This diary is locked!";
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static u8 wr_You_cant_pull_anything_out[27] = "You can't pull anything out";
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static u8 wr_Theres_already_music_in_there[31] = "There's already music in there!";
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static u8 wr_You_cant_drop[14] = "You can't drop";
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static u8 wr_any_more_items_here[20] = "any more items here!";
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static u8 wr_You_cant_plant[15] = "You can't plant";
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static u8 wr_anything_else_here[19] = "anything else here!";
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static u8 wr_You_cant_open_a_bag[20] = "You can't open a bag";
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static u8 wr_unless_you_have_room[20] = "unless you have room";
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static u8 wr_for_three_more_items[21] = "for three more items!";
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static u8 wr_You_cant_plant_anything_here[30] = "You can't plant anything here!";
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static u8 wr_You_cant_put_a_sign_up_here[29] = "You can't put a sign up here!";
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static u8 wr_You_can_put_signs_up_only[25] = "You can put signs up only";
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static u8 wr_in_your_own_village[20] = "in your own village!";
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static u8 wr_You_cant_put_signs_on_the_island[34] = "You can't put signs on the island!";
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static u8 wr_You_cant_leave[15] = "You can't leave";
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static u8 wr_this_NES_on_the_island[23] = "this NES on the island!";
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static u8 wr_You_dont_have_room[19] = "You don't have room";
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static u8 wr_to_write_any_more[18] = "to write any more.";
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static u8 wr_You_entered_letters[19] = "You entered letters";
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static u8 wr_that_have_nothing_to_do[23] = "that have nothing to do";
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static u8 wr_with_secret_codes[18] = "with secret codes!";
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static u8 wr_this_item[10] = "this item!";
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/* Line definitions */
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#define mWR_LINE(str, pos_x, pos_y) { (pos_x), (pos_y), ##str, ARRAY_COUNT(str) }
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static mWR_line_c wr_mailbox_line[] = {
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mWR_LINE(wr_You_cant_hold, 70.0f, 28.0f),
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mWR_LINE(wr_any_more_letters_Want_to, 40.0f, 24.0f),
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mWR_LINE(wr_throw_away_some_old_ones, 36.0f, 24.0f),
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mWR_LINE(wr_Yes, 94.0f, 24.0f),
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mWR_LINE(wr_No, 140.0f, 0.0f)
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};
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static mWR_line_c wr_pr_leave_line[] = {
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mWR_LINE(wr_You_cant_pull_out_a_present, 44.0f, 40.0f),
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mWR_LINE(wr_when_your_item_screen_is_full, 40.0f, 24.0f)
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};
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static mWR_line_c wr_money_line[] = {
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mWR_LINE(wr_You_cant_carry, 66.0f, 40.0f),
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mWR_LINE(wr_more_than_99999_Bells, 44.0f, 24.0f)
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};
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static mWR_line_c wr_pr_food_line[] = {
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mWR_LINE(wr_You_cant_mail, 70.0f, 40.0f),
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mWR_LINE(wr_turnips_or_living_things, 42.0f, 24.0f)
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};
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static mWR_line_c wr_pr_quest_line[] = {
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mWR_LINE(wr_You_cant_mail, 74.0f, 40.0f),
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mWR_LINE(wr_someone_elses_belongings, 38.0f, 24.0f)
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};
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static mWR_line_c wr_present_mail_line[] = {
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mWR_LINE(wr_You_cant_mail, 74.0f, 40.0f),
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mWR_LINE(wr_a_wrapped_present, 62.0f, 24.0f)
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};
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static mWR_line_c wr_write_line[] = {
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mWR_LINE(wr_You_cant_carry, 85.0f, 40.0f),
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mWR_LINE(wr_any_more_letters, 82.0f, 24.0f),
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mWR_LINE(wr_so_you_cant_write_a_new_one, 45.0f, 24.0f)
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};
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static mWR_line_c wr_original_line[] = {
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mWR_LINE(wr_Your_item_screen_is_full, 54.0f, 40.0f),
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mWR_LINE(wr_so_you_cant_use_a_pattern, 48.0f, 24.0f)
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};
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static mWR_line_c wr_pr_card_line[] = {
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mWR_LINE(wr_You_cant_mail, 60.0f, 40.0f),
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mWR_LINE(wr_an_exercise_card, 54.0f, 24.0f)
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};
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static mWR_line_c wr_put_max_furniture_line[] = {
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mWR_LINE(wr_You_cant_put, 68.0f, 40.0f),
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mWR_LINE(wr_any_more_items_out, 50.0f, 24.0f)
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};
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static mWR_line_c wr_put_furniture_line[] = {
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mWR_LINE(wr_You_cant_put, 68.0f, 40.0f),
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mWR_LINE(wr_any_more_items_there, 46.0f, 24.0f)
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};
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static mWR_line_c wr_lock_diary_line[] = {
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mWR_LINE(wr_This_diary_is_locked, 38.0f, 46.0f)
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};
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static mWR_line_c wr_music_line[] = {
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mWR_LINE(wr_You_cant_pull_anything_out, 47.0f, 40.0f),
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mWR_LINE(wr_when_your_item_screen_is_full, 41.0f, 24.0f)
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};
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static mWR_line_c wr_music2_line[] = {
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mWR_LINE(wr_Theres_already_music_in_there, 38.0f, 46.0f)
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};
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static mWR_line_c wr_hukubukuro_open_line[] = {
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mWR_LINE(wr_You_cant_open_a_bag, 48.0f, 37.0f),
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mWR_LINE(wr_unless_you_have_room, 50.0f, 24.0f),
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mWR_LINE(wr_for_three_more_items, 52.0f, 24.0f)
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};
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static mWR_line_c wr_put_plant_line[] = {
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mWR_LINE(wr_You_cant_plant_anything_here, 39.0f, 46.0f)
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};
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static mWR_line_c wr_put_sign_line[] = {
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mWR_LINE(wr_You_cant_put_a_sign_up_here, 40.0f, 46.0f)
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};
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static mWR_line_c wr_put_sign_other_line[] = {
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mWR_LINE(wr_You_can_put_signs_up_only, 44.0f, 40.0f),
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mWR_LINE(wr_in_your_own_village, 64.0f, 24.0f)
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};
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static mWR_line_c wr_put_sign_island_line[] = {
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mWR_LINE(wr_You_cant_put_signs_on_the_island, 31.0f, 46.0f)
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};
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static mWR_line_c wr_put_fami_line[] = {
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mWR_LINE(wr_You_cant_leave, 72.0f, 40.0f),
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mWR_LINE(wr_this_NES_on_the_island, 44.0f, 24.0f)
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};
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static mWR_line_c wr_word_over_line[] = {
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mWR_LINE(wr_You_dont_have_room, 54.0f, 40.0f),
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mWR_LINE(wr_to_write_any_more, 63.0f, 24.0f)
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};
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static mWR_line_c wr_put_item_line[] = {
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mWR_LINE(wr_You_cant_drop, 72.0f, 40.0f),
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mWR_LINE(wr_any_more_items_here, 54.0f, 24.0f)
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};
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static mWR_line_c wr_pw_chk_line[] = {
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mWR_LINE(wr_You_entered_letters, 59.0f, 40.0f),
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mWR_LINE(wr_that_have_nothing_to_do, 45.0f, 24.0f),
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mWR_LINE(wr_with_secret_codes, 63.0f, 24.0f)
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};
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static mWR_line_c wr_pr_fork_line[] = {
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mWR_LINE(wr_You_cant_mail, 60.0f, 40.0f),
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mWR_LINE(wr_this_item, 80.0f, 24.0f)
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};
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#define mWR_DATA(line, scale_x, scale_y) { ##line, ARRAY_COUNT(line), (scale_x), (scale_y) }
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#define mWR_NULL { NULL, 0, 1.0f, 1.0f }
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static mWR_data_c wr_win_data[] = {
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mWR_DATA(wr_mailbox_line, 1.0f, 1.2f),
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mWR_DATA(wr_pr_leave_line, 1.15f, 1.0f),
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mWR_DATA(wr_money_line, 1.0f, 1.0f),
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mWR_DATA(wr_pr_food_line, 1.0f, 1.0f),
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mWR_DATA(wr_pr_quest_line, 1.0f, 1.0f),
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mWR_NULL,
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mWR_NULL,
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mWR_NULL,
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mWR_NULL,
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mWR_DATA(wr_put_max_furniture_line, 0.95f, 1.0f),
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mWR_DATA(wr_put_furniture_line, 0.95f, 1.0f),
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mWR_DATA(wr_put_item_line, 1.0f, 1.0f),
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mWR_DATA(wr_put_plant_line, 1.15f, 0.9f),
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mWR_DATA(wr_hukubukuro_open_line, 1.0f, 1.15f),
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mWR_DATA(wr_present_mail_line, 1.0f, 1.0f),
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mWR_DATA(wr_write_line, 1.15f, 1.2f),
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mWR_DATA(wr_music_line, 1.15f, 1.0f),
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mWR_DATA(wr_music2_line, 1.15f, 0.9f),
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mWR_DATA(wr_original_line, 1.13f, 1.0f),
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mWR_DATA(wr_put_sign_line, 1.13f, 0.9f),
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mWR_DATA(wr_put_sign_other_line, 1.1f, 1.0f),
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mWR_DATA(wr_put_sign_island_line, 1.15f, 0.9f),
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mWR_DATA(wr_pr_card_line, 0.9f, 1.0f),
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mWR_DATA(wr_lock_diary_line, 0.9f, 0.9f),
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mWR_DATA(wr_put_fami_line, 1.0f, 1.0f),
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mWR_DATA(wr_word_over_line, 1.0f, 1.0f),
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mWR_DATA(wr_pw_chk_line, 1.0f, 1.2f),
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mWR_DATA(wr_pr_fork_line, 0.9f, 1.0f)
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};
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static void mWR_move_Move(Submenu* submenu, mSM_MenuInfo_c* menu_info) {
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static f32 add[mWR_STATE_NUM] = { -0.2f, 0.2f };
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mWR_Ovl_c* ovl = submenu->overlay->warning_ovl;
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f32 new_scale = ovl->scale;
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new_scale += add[ovl->state];
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if (new_scale > 1.0f) {
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menu_info->proc_status = menu_info->next_proc_status;
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new_scale = 1.0f;
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}
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else if (new_scale < 0.0f) {
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menu_info->proc_status = menu_info->next_proc_status;
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new_scale = 0.0f;
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}
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ovl->scale = new_scale;
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}
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static void mWR_move_Play(Submenu* submenu, mSM_MenuInfo_c* menu_info) {
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u32 trigger = submenu->overlay->menu_control.trigger;
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mWR_Ovl_c* warning_ovl = submenu->overlay->warning_ovl;
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if ((trigger & (BUTTON_A | BUTTON_B | BUTTON_START)) != 0) {
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menu_info->proc_status = mSM_OVL_PROC_MOVE;
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menu_info->next_proc_status = mSM_OVL_PROC_END;
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warning_ovl->state = mWR_STATE_OUT;
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if ((trigger & BUTTON_B) != 0) {
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warning_ovl->selected = 1;
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}
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else if (warning_ovl->selected == 0) {
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sAdo_SysTrgStart(0x435);
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}
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if (menu_info->data0 == 0) {
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menu_info->data1 = warning_ovl->selected;
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}
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}
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else if (menu_info->data0 == 0) {
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if ((trigger & BUTTON_CLEFT) != 0) {
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if (warning_ovl->selected == 1) {
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warning_ovl->selected = 0;
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sAdo_SysTrgStart(NA_SE_CURSOL);
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}
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}
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else if ((trigger & BUTTON_CRIGHT) != 0) {
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if (warning_ovl->selected == 0) {
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warning_ovl->selected = 1;
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sAdo_SysTrgStart(NA_SE_CURSOL);
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}
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}
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}
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}
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static void mWR_move_End(Submenu* submenu, mSM_MenuInfo_c* menu_info) {
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(*submenu->overlay->move_End_proc)(submenu, menu_info);
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}
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typedef void (*mWR_MOVE_PROC)(Submenu*, mSM_MenuInfo_c*);
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static void mWR_warning_ovl_move(Submenu* submenu) {
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static mWR_MOVE_PROC ovl_move_proc[mSM_OVL_PROC_NUM] = {
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&mWR_move_Move,
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&mWR_move_Play,
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(mWR_MOVE_PROC)&none_proc1,
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(mWR_MOVE_PROC)&none_proc1,
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&mWR_move_End
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};
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Submenu_Overlay_c* overlay = submenu->overlay;
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mSM_MenuInfo_c* menu_info = &overlay->menu_info[mSM_OVL_WARNING];
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(*menu_info->pre_move_func)(submenu);
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(*ovl_move_proc[menu_info->proc_status])(submenu, menu_info);
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switch (menu_info->proc_status) {
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case mSM_OVL_PROC_PLAY:
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submenu->overlay->menu_control.animation_flag = TRUE;
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break;
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case mSM_OVL_PROC_MOVE:
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submenu->overlay->menu_control.animation_flag = FALSE;
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break;
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}
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}
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extern Gfx att_win_model[];
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extern Gfx att_win_cursor_model[];
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static void mWR_set_frame_dl(Submenu* submenu, GRAPH* graph, mSM_MenuInfo_c* menu_info, mWR_data_c* data) {
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Gfx* gfx;
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f32 scale = submenu->overlay->warning_ovl->scale * 16.0f;
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Matrix_scale(scale * data->scale_x, scale * data->scale_y, 1.0f, 0);
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Matrix_translate(menu_info->position[0], menu_info->position[1], 140.0f, 1);
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OPEN_DISP(graph);
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gfx = NOW_POLY_OPA_DISP;
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/* Draw background */
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gDPPipeSync(gfx++);
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gDPSetBlendColor(gfx++, 255, 255, 255, 40);
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gSPMatrix(gfx++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(gfx++, att_win_model);
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gDPPipeSync(gfx++);
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gDPSetAlphaCompare(gfx++, G_AC_NONE);
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gDPSetBlendColor(gfx++, 255, 255, 255, 8);
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/* Draw cursor */
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if (menu_info->data0 == 0) {
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f32 x;
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f32 y;
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x = (menu_info->position[0] - 120.0f * data->scale_x) - 8.0f;
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if (submenu->overlay->warning_ovl->selected == 0) {
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x += data->lines[3].pos_x;
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}
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else {
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x += data->lines[4].pos_x;
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}
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y = (menu_info->position[1] + 60.0f * data->scale_y) - (data->lines[0].pos_y + data->lines[1].pos_y + data->lines[2].pos_y + data->lines[3].pos_y + 8.0f);
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Matrix_scale(scale, scale, 1.0f, 0);
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Matrix_translate(x, y, 0.0f, 1);
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gSPMatrix(gfx++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(gfx++, att_win_cursor_model);
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}
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SET_POLY_OPA_DISP(gfx);
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CLOSE_DISP(graph);
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}
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static void mWR_set_strings(Submenu* submenu, GAME* game, mSM_MenuInfo_c* menu_info, mWR_data_c* data) {
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static int col_type0[3] = { 255, 255, 0 }; // base color
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static int col_type1[3] = { 255, 175, 175 }; // selected choice color
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static int col_type2[3] = { 255, 255, 255 }; // unselected choice color
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mWR_Ovl_c* warning_ovl = submenu->overlay->warning_ovl;
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int selected_idx = 3 + warning_ovl->selected;
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f32 scale = warning_ovl->scale;
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f32 x;
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f32 y;
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f32 line_x;
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int i;
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mWR_line_c* line;
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int* color;
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(*submenu->overlay->set_char_matrix_proc)(game->graph);
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line = data->lines;
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x = (160.0f + menu_info->position[0]) - (data->scale_x * 120.0f) * scale;
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y = (120.0f - menu_info->position[1]) - (data->scale_y * 60.0f) * scale;
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for (i = 0; i < data->num_lines; i++) {
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if (i == selected_idx) {
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color = col_type1;
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}
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else if (i >= 3 && menu_info->data0 == 0) {
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color = col_type2;
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}
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else {
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color = col_type0;
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}
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|
|
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line_x = line->pos_x * scale;
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y += line->pos_y * scale;
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|
|
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mFont_SetLineStrings(
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|
game,
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line->str,
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line->str_len,
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x + line_x,
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y,
|
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color[0],
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color[1],
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|
color[2],
|
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255,
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FALSE,
|
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TRUE,
|
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scale,
|
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scale,
|
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mFont_MODE_POLY
|
|
);
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|
|
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line++;
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}
|
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}
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|
|
|
static void mWR_set_dl(Submenu* submenu, GAME* game, mSM_MenuInfo_c* menu_info) {
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int str_no = menu_info->data0;
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|
|
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mWR_set_frame_dl(submenu, game->graph, menu_info, &wr_win_data[str_no]);
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mWR_set_strings(submenu, game, menu_info, &wr_win_data[str_no]);
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}
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|
|
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static void mWR_warning_ovl_draw(Submenu* submenu, GAME* game) {
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|
Submenu_Overlay_c* overlay = submenu->overlay;
|
|
mSM_MenuInfo_c* menu_info = &overlay->menu_info[mSM_OVL_WARNING];
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|
|
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(*menu_info->pre_draw_func)(submenu, game);
|
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mWR_set_dl(submenu, game, menu_info);
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}
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|
|
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extern void mWR_warning_ovl_set_proc(Submenu* submenu) {
|
|
Submenu_Overlay_c* overlay = submenu->overlay;
|
|
|
|
overlay->menu_control.menu_move_func = &mWR_warning_ovl_move;
|
|
overlay->menu_control.menu_draw_func = &mWR_warning_ovl_draw;
|
|
}
|
|
|
|
extern void mWR_warning_ovl_init(Submenu* submenu) {
|
|
Submenu_Overlay_c* overlay = submenu->overlay;
|
|
mWR_Ovl_c* warning_ovl = overlay->warning_ovl;
|
|
|
|
overlay->menu_control.animation_flag = FALSE;
|
|
overlay->menu_info[mSM_OVL_WARNING].proc_status = mSM_OVL_PROC_MOVE;
|
|
overlay->menu_info[mSM_OVL_WARNING].next_proc_status = mSM_OVL_PROC_PLAY;
|
|
warning_ovl->selected = 1;
|
|
warning_ovl->scale = 0.0f;
|
|
warning_ovl->state = mWR_STATE_IN;
|
|
}
|
|
|
|
static mWR_Ovl_c wr_ovl_data;
|
|
|
|
extern void mWR_warning_ovl_construct(Submenu* submenu) {
|
|
Submenu_Overlay_c* overlay = submenu->overlay;
|
|
|
|
if (overlay->warning_ovl == NULL) {
|
|
mem_clear((u8*)&wr_ovl_data, sizeof(mWR_Ovl_c), 0);
|
|
overlay->warning_ovl = &wr_ovl_data;
|
|
}
|
|
|
|
mWR_warning_ovl_init(submenu);
|
|
mWR_warning_ovl_set_proc(submenu);
|
|
}
|
|
|
|
extern void mWR_warning_ovl_destruct(Submenu* submenu) {
|
|
Submenu_Overlay_c* overlay = submenu->overlay;
|
|
|
|
overlay->warning_ovl = NULL;
|
|
}
|