Files
ac-decomp/src/effect/ef_lovelove.c
T
2025-05-25 16:30:09 +02:00

50 lines
1.4 KiB
C

#include "ef_effect_control.h"
#include "m_common_data.h"
static void eLove_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
static void eLove_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
static void eLove_mv(eEC_Effect_c* effect, GAME* game);
static void eLove_dw(eEC_Effect_c* effect, GAME* game);
eEC_PROFILE_c iam_ef_lovelove = {
// clang-format off
&eLove_init,
&eLove_ct,
&eLove_mv,
&eLove_dw,
eEC_IMMEDIATE_DEATH,
eEC_NO_CHILD_ID,
eEC_DEFAULT_DEATH_DIST,
// clang-format on
};
static void eLove_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
pos.y -= 10.0f;
eEC_CLIP->make_effect_proc(eEC_EFFECT_LOVELOVE, pos, NULL, game, NULL, item_name, prio, 0, 0);
}
static void eLove_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
effect->timer = 52;
}
static void eLove_mv(eEC_Effect_c* effect, GAME* game) {
s32 prio;
u16 name;
eEC_CLIP->set_continious_env_proc(effect, 52, 102);
sAdo_OngenPos((u32)effect, 14, &effect->position);
if ((effect->timer & 7) == 0) {
name = effect->item_name;
prio = effect->prio;
if ((eEC_CLIP != NULL)) {
eEC_CLIP->effect_make_proc(eEC_EFFECT_LOVELOVE_HEART, effect->position, prio, 0, game, name, 0, 0);
}
}
}
static void eLove_dw(eEC_Effect_c* effect, GAME* game) {
return;
}