Files
ac-decomp/include/ac_house_clock.h
T
2024-11-02 01:42:18 -04:00

53 lines
915 B
C

#ifndef AC_HOUSE_CLOCK_H
#define AC_HOUSE_CLOCK_H
#include "types.h"
#include "m_actor.h"
#include "c_keyframe.h"
#ifdef __cplusplus
extern "C" {
#endif
#define aHC_JOINT_NUM 5 // body
#define aHC_ALL_JOINT_NUM aHC_JOINT_NUM + 2 // body + hands
enum {
aHC_TYPE_SHOP1,
aHC_TYPE_SHOP2,
aHC_TYPE_SHOP3,
aHC_TYPE_SHOP4,
aHC_TYPE_SHOP4_2,
aHC_TYPE_POST_OFFICE,
aHC_TYPE_POLICE_BOX,
aHC_TYPE_MUSEUM,
aHC_TYPE_TAILORS,
aHC_TYPE_NUM
};
typedef struct house_clock_s {
s16 clock_num;
xyz_t pos;
u8* bank;
cKF_SkeletonInfo_R_c keyframe;
s_xyz work[aHC_JOINT_NUM];
s_xyz morph[aHC_JOINT_NUM];
Mtx mtx[2][aHC_ALL_JOINT_NUM];
} aHC_clock_c;
typedef struct house_clock_actor_s HOUSE_CLOCK_ACTOR;
struct house_clock_actor_s {
ACTOR actor_class;
aHC_clock_c clock;
};
extern ACTOR_PROFILE House_Clock_Profile;
#ifdef __cplusplus
}
#endif
#endif