mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-06-16 22:00:07 -04:00
279 lines
5.3 KiB
C
279 lines
5.3 KiB
C
#include "m_skin_matrix.h"
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#include "m_lib.h"
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// #include "orderfloats/80643310_80643318.inc"
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extern void Skin_Matrix_PrjMulVector(MtxF* mf, xyz_t* src, xyz_t* dst, f32* w) {
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dst->x = mf->xw + ((src->x * mf->xx) + (src->y * mf->xy) + (src->z * mf->xz));
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dst->y = mf->yw + ((src->x * mf->yx) + (src->y * mf->yy) + (src->z * mf->yz));
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dst->z = mf->zw + ((src->x * mf->zx) + (src->y * mf->zy) + (src->z * mf->zz));
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*w = mf->ww + ((src->x * mf->wx) + (src->y * mf->wy) + (src->z * mf->wz));
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}
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/* @unused void Skin_matrix_MulVector(MtxF* mf, xyz_t* src, xyz_t* dst) */
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extern void Skin_Matrix_MulMatrix(MtxF* mfA, MtxF* mfB, MtxF* dest) {
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f32 cx;
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f32 cy;
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f32 cz;
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f32 cw;
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//---ROW1---
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f32 rx = mfA->xx;
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f32 ry = mfA->xy;
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f32 rz = mfA->xz;
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f32 rw = mfA->xw;
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//--------
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cx = mfB->xx;
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cy = mfB->yx;
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cz = mfB->zx;
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cw = mfB->wx;
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dest->xx = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xy;
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cy = mfB->yy;
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cz = mfB->zy;
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cw = mfB->wy;
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dest->xy = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xz;
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cy = mfB->yz;
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cz = mfB->zz;
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cw = mfB->wz;
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dest->xz = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xw;
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cy = mfB->yw;
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cz = mfB->zw;
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cw = mfB->ww;
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dest->xw = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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//---ROW2---
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rx = mfA->yx;
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ry = mfA->yy;
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rz = mfA->yz;
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rw = mfA->yw;
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//--------
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cx = mfB->xx;
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cy = mfB->yx;
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cz = mfB->zx;
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cw = mfB->wx;
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dest->yx = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xy;
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cy = mfB->yy;
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cz = mfB->zy;
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cw = mfB->wy;
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dest->yy = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xz;
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cy = mfB->yz;
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cz = mfB->zz;
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cw = mfB->wz;
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dest->yz = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xw;
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cy = mfB->yw;
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cz = mfB->zw;
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cw = mfB->ww;
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dest->yw = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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//---ROW3---
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rx = mfA->zx;
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ry = mfA->zy;
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rz = mfA->zz;
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rw = mfA->zw;
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//--------
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cx = mfB->xx;
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cy = mfB->yx;
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cz = mfB->zx;
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cw = mfB->wx;
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dest->zx = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xy;
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cy = mfB->yy;
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cz = mfB->zy;
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cw = mfB->wy;
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dest->zy = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xz;
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cy = mfB->yz;
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cz = mfB->zz;
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cw = mfB->wz;
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dest->zz = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xw;
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cy = mfB->yw;
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cz = mfB->zw;
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cw = mfB->ww;
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dest->zw = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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//---ROW4---
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rx = mfA->wx;
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ry = mfA->wy;
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rz = mfA->wz;
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rw = mfA->ww;
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//--------
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cx = mfB->xx;
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cy = mfB->yx;
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cz = mfB->zx;
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cw = mfB->wx;
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dest->wx = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xy;
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cy = mfB->yy;
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cz = mfB->zy;
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cw = mfB->wy;
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dest->wy = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xz;
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cy = mfB->yz;
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cz = mfB->zz;
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cw = mfB->wz;
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dest->wz = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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cx = mfB->xw;
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cy = mfB->yw;
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cz = mfB->zw;
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cw = mfB->ww;
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dest->ww = (rx * cx) + (ry * cy) + (rz * cz) + (rw * cw);
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}
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/* @unused Skin_Matrix_getUnitMatrixPointer(MtxF* mf_p) */
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/* @unused Skin_Matrix_SetUnitMatrix(MtxF* mf_p) */
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#ifdef MUST_MATCH
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/* @unused | necessary for float ordering, from DnM */
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extern void FORCESTRIP Skin_Matrix_SetUnitMatrix(MtxF* mf_p) {
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mf_p->xx = 1.0f;
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mf_p->yx = 0.0f;
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mf_p->zx = 0.0f;
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mf_p->wx = 0.0f;
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mf_p->xy = 0.0f;
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mf_p->yy = 1.0f;
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mf_p->zy = 0.0f;
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mf_p->wy = 0.0f;
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mf_p->xz = 0.0f;
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mf_p->yz = 0.0f;
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mf_p->zz = 1.0f;
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mf_p->wz = 0.0f;
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mf_p->xw = 0.0f;
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mf_p->yw = 0.0f;
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mf_p->zw = 0.0f;
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mf_p->ww = 1.0f;
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}
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#endif
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/* @unused Skin_Matrix_Copy */
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/* @unused Skin_Matrix_InverseMatrix */
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extern void Skin_Matrix_SetScale(MtxF* mf, f32 x, f32 y, f32 z) {
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mf->yx = 0.0f;
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mf->zx = 0.0f;
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mf->wx = 0.0f;
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mf->xy = 0.0f;
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mf->zy = 0.0f;
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mf->wy = 0.0f;
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mf->xz = 0.0f;
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mf->yz = 0.0f;
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mf->wz = 0.0f;
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mf->xw = 0.0f;
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mf->yw = 0.0f;
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mf->zw = 0.0f;
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mf->ww = 1.0f;
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mf->xx = x;
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mf->yy = y;
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mf->zz = z;
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}
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extern void Skin_Matrix_SetRotateXyz_s(MtxF* mf, s16 x, s16 y, s16 z) {
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f32 cos;
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f32 sinZ = sin_s(z);
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f32 cosZ = cos_s(z);
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f32 xy;
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f32 sin;
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f32 xz;
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f32 yy;
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f32 yz;
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f32 zz;
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mf->yy = cosZ;
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mf->xy = -sinZ;
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mf->wz = 0.0f;
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mf->wy = 0.0f;
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mf->wx = 0.0f;
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mf->zw = 0.0f;
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mf->yw = 0.0f;
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mf->xw = 0.0f;
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mf->ww = 1.0f;
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if (y != 0) {
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sin = sin_s(y);
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cos = cos_s(y);
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mf->xx = cosZ * cos;
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mf->xz = cosZ * sin;
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mf->yx = sinZ * cos;
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mf->yz = sinZ * sin;
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mf->zx = -sin;
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mf->zz = cos;
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} else {
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mf->xx = cosZ;
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mf->yx = sinZ;
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mf->yz = 0.0f;
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mf->xz = 0.0f;
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mf->zx = 0.0f;
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mf->zz = 1.0f;
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}
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if (x != 0) {
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sin = sin_s(x);
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cos = cos_s(x);
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xy = mf->xy;
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xz = mf->xz;
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mf->xy = (xy * cos) + (xz * sin);
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mf->xz = -(xy * sin) + (xz * cos);
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yy = mf->yy;
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yz = mf->yz;
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mf->yy = (yy * cos) + (yz * sin);
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mf->yz = -(yy * sin) + (yz * cos);
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zz = mf->zz;
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mf->zy = zz * sin;
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mf->zz = zz * cos;
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} else {
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mf->zy = 0.0f;
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}
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}
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extern void Skin_Matrix_SetTranslate(MtxF* mf, f32 x, f32 y, f32 z) {
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mf->yx = 0.0f;
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mf->zx = 0.0f;
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mf->wx = 0.0f;
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mf->xy = 0.0f;
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mf->zy = 0.0f;
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mf->wy = 0.0f;
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mf->xz = 0.0f;
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mf->yz = 0.0f;
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mf->wz = 0.0f;
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mf->xx = 1.0f;
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mf->yy = 1.0f;
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mf->zz = 1.0f;
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mf->ww = 1.0f;
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mf->xw = x;
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mf->yw = y;
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mf->zw = z;
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} |