Files
ac-decomp/include/ac_boat.h
T
2024-01-06 23:41:02 -05:00

48 lines
651 B
C

#ifndef AC_BOAT_H
#define AC_BOAT_H
#include "types.h"
#include "m_actor.h"
#include "c_keyframe.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct boat_s BOAT_ACTOR;
typedef void (*aBT_PROC)(BOAT_ACTOR*, GAME_PLAY*);
struct boat_s {
ACTOR actor_class;
int _174;
cKF_SkeletonInfo_R_c keyframe;
int _1E8;
s_xyz work[15];
s_xyz morph[15];
aBT_PROC action_proc;
int _2A4;
int _2A8;
int _2AC;
int _2B0;
int action;
int roll_cycle;
int roll_timer;
int point;
int direction;
f32 _2C8;
f32 _2CC;
f32 _2D0;
f32 rudder;
int _2D8;
};
extern ACTOR_PROFILE Boat_Profile;
#ifdef __cplusplus
}
#endif
#endif