Files
ac-decomp/include/ac_set_ovl_insect.h
T
2023-05-27 00:50:20 -04:00

143 lines
3.7 KiB
C

#ifndef AC_SET_OVL_INSECT_H
#define AC_SET_OVL_INSECT_H
#include "types.h"
#include "ac_set_manager.h"
#ifdef __cplusplus
extern "C" {
#endif
#define aSOI_TERM_TRANSITION_MAX_DAYS 5
#define aSOI_INSECT_TYPE_INVALID -1
enum insect_type {
aSOI_INSECT_TYPE_COMMON_BUTTERFLY,
aSOI_INSECT_TYPE_YELLOW_BUTTERFLY,
aSOI_INSECT_TYPE_TIGER_BUTTERFLY,
aSOI_INSECT_TYPE_PURPLE_BUTTERFLY,
aSOI_INSECT_TYPE_ROBUST_CICADA,
aSOI_INSECT_TYPE_WALKER_CICADA,
aSOI_INSECT_TYPE_EVENING_CICADA,
aSOI_INSECT_TYPE_BROWN_CICADA,
aSOI_INSECT_TYPE_BEE,
aSOI_INSECT_TYPE_COMMON_DRAGONFLY,
aSOI_INSECT_TYPE_RED_DRAGONFLY,
aSOI_INSECT_TYPE_DARNER_DRAGONFLY,
aSOI_INSECT_TYPE_BANDED_DRAGONFLY,
aSOI_INSECT_TYPE_LONG_LOCUST,
aSOI_INSECT_TYPE_MIGRATORY_LOCUST,
aSOI_INSECT_TYPE_CRICKET,
aSOI_INSECT_TYPE_GRASSHOPPER,
aSOI_INSECT_TYPE_BELL_CRICKET,
aSOI_INSECT_TYPE_PINE_CRICKET,
aSOI_INSECT_TYPE_DRONE_BEETLE,
aSOI_INSECT_TYPE_DYNASTID_BEETLE,
aSOI_INSECT_TYPE_FLAT_STAG_BEETLE,
aSOI_INSECT_TYPE_JEWEL_BEETLE,
aSOI_INSECT_TYPE_LONGHORN_BEETLE,
aSOI_INSECT_TYPE_LADYBUG,
aSOI_INSECT_TYPE_SPOTTED_LADYBUG,
aSOI_INSECT_TYPE_MANTIS,
aSOI_INSECT_TYPE_FIREFLY,
aSOI_INSECT_TYPE_COCKROACH,
aSOI_INSECT_TYPE_SAW_STAG_BEETLE,
aSOI_INSECT_TYPE_MOUNTAIN_BEETLE,
aSOI_INSECT_TYPE_GIANT_BEETLE,
aSOI_INSECT_TYPE_SNAIL,
aSOI_INSECT_TYPE_MOLE_CRICKET,
aSOI_INSECT_TYPE_POND_SKATER,
aSOI_INSECT_TYPE_BAGWORM,
aSOI_INSECT_TYPE_PILL_BUG,
aSOI_INSECT_TYPE_SPIDER,
aSOI_INSECT_TYPE_ANT,
aSOI_INSECT_TYPE_MOSQUITO,
aSOI_INSECT_TYPE_NUM,
aSOI_INSECT_TYPE_SPIRIT = aSOI_INSECT_TYPE_NUM,
aSOI_INSECT_TYPE_NONE,
aSOI_INSECT_TYPE_EXTENDED_NUM
};
#define aSOI_SPAWN_AREA_INVALID -1
enum insect_spawn_area {
aSOI_SPAWN_AREA_ON_TREE,
aSOI_SPAWN_AREA_ON_FLOWER,
aSOI_SPAWN_AREA_RAINING_ON_FLOWER,
aSOI_SPAWN_AREA_FLYING,
aSOI_SPAWN_AREA_ON_GROUND,
aSOI_SPAWN_AREA_IN_BUSH,
aSOI_SPAWN_AREA_FLYING_NEAR_WATER,
aSOI_SPAWN_AREA_ON_WATER,
aSOI_SPAWN_AREA_ON_CANDY,
aSOI_SPAWN_AREA_ON_TRASH,
aSOI_SPAWN_AREA_UNDER_ROCK,
aSOI_SPAWN_AREA_UNDERGROUND,
aSOI_SPAWN_AREA_FLYING_NEAR_FLOWERS_OR_AROUND, /* this prefers flowers, but will default to "FLYING" if no flowers are in the acre */
aSOI_SPAWN_AREA_NOTHING,
aSOI_SPAWN_AREA_NUM
};
enum insect_spawn_type {
aSOI_SPAWN_TYPE_NONE, /* none/unused? */
aSOI_SPAWN_TYPE_TOWN, /* pull from town spawns */
aSOI_SPAWN_TYPE_ISLAND, /* pull from island spawns */
aSOI_SPAWN_TYPE_SPIRIT, /* pull from town spawns but force spirit if Wisp is active */
aSOI_SPAWN_TYPE_NUM
};
enum insect_spawn_category {
aSOI_SPAWN_CATEGORY_FG_ITEM_RANGE,
aSOI_SPAWN_CATEGORY_UT_ATTRIBUTE,
aSOI_SPAWN_CATEGORY_TREE,
aSOI_SPAWN_CATEGORY_UT_ATTRIBUTE_AND_FG_ITEM_RANGE,
aSOI_SPAWN_CATEGORY_NUM
};
/**
* Insect term periods:
* TERM0: 11PM-4AM (5 hours)
* TERM1: 4AM-8AM (4 hours)
* TERM2: 8AM-4PM (8 hours)
* TERM3: 4PM-5PM (1 hour)
* TERM4: 5PM-7PM (2 hours)
* TERM5: 7PM-11PM (4 hours)
**/
#define aSOI_TERM0_START_HR 11+12 // 11:00PM
#define aSOI_TERM0_END_HR 3 // 03:59AM
#define aSOI_TERM1_START_HR 4 // 04:00AM
#define aSOI_TERM1_END_HR 7 // 07:59AM
#define aSOI_TERM2_START_HR 8 // 08:00AM
#define aSOI_TERM2_END_HR 3+12 // 03:59PM
#define aSOI_TERM3_START_HR 4+12 // 04:00PM
#define aSOI_TERM3_END_HR 4+12 // 04:59PM
#define aSOI_TERM4_START_HR 5+12 // 05:00PM
#define aSOI_TERM4_END_HR 6+12 // 06:59PM
#define aSOI_TERM5_START_HR 7+12 // 07:00PM
#define aSOI_TERM5_END_HR 10+12 // 10:59PM
enum insect_term {
aSOI_TERM0,
aSOI_TERM1,
aSOI_TERM2,
aSOI_TERM3,
aSOI_TERM4,
aSOI_TERM5,
aSOI_TERM_NUM
};
extern int aSOI_insect_set(SET_MANAGER* set_manager, GAME_PLAY* play);
#ifdef __cplusplus
}
#endif
#endif