mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
25 lines
728 B
C
25 lines
728 B
C
#ifndef M_RCP_H
|
|
#define M_RCP_H
|
|
|
|
#include "types.h"
|
|
#include "PR/mbi.h"
|
|
#include "game.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
extern Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry, int tile, int s, int t, int dsdx, int dtdy);
|
|
extern Gfx* gfx_gDPFillRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
|
|
extern Gfx* gfx_gDPFillRectangleF(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
|
|
extern Gfx* gfx_tex_scroll2(Gfx** gfxpp, u32 x, u32 y, int width, int height);
|
|
extern void DisplayList_initialize(GRAPH* graph, u32 clear_r, u32 clear_g, u32 clear_b, GAME* game);
|
|
extern void fade_black_draw(Gfx** gfxpp, u32 alpha);
|
|
extern void rect_moji(GRAPH* graph);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|