mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
531 lines
13 KiB
C
531 lines
13 KiB
C
#include "m_train_control.h"
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#include "m_common_data.h"
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#include "m_play.h"
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#include "m_player.h"
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#include "m_player_lib.h"
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#include "sys_math.h"
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#include "sys_math3d.h"
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#include "audio.h"
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#include "m_event.h"
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#include "m_scene.h"
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#include "m_lib.h"
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#include "m_name_table.h"
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#include "m_collision_bg.h"
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#define mTRC_RTC_TIME_SECONDS(rtc_time) (rtc_time->sec + (rtc_time->min + rtc_time->hour * mTM_MINUTES_IN_HOUR) * mTM_SECONDS_IN_MINUTE)
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static void mTRC_SetMicPos(GAME_PLAY* play, xyz_t* mic_pos) {
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xyz_t pos;
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PLAYER_ACTOR* player = get_player_actor_withoutCheck(play);
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Door_data_c* door = Common_GetPointer(structure_exit_door_data);
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f32 z = cosf_table(0.0f) * 77.0f; // cos(0) = 1, 1.0f * 77.0f = 77.0f
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f32 x = sinf_table(0.0f) * 77.0f; // sin(0) = 0, 0.0f * 77.0f = 0.0f
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if (Common_Get(field_type) != mFI_FIELDTYPE2_FG) {
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xyz_t_move_s_xyz(&pos, &door->exit_position);
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}
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else {
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if (player != NULL) {
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xyz_t_move(&pos, &player->actor_class.world_position);
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}
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else {
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xyz_t_move(&pos, &ZeroVec);
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}
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}
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mic_pos->x = pos.x + x; // equates to pos.x + 0.0f = pos.x
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mic_pos->y = pos.y + 240.0f;
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mic_pos->z = pos.z + z; // equates to pos.z + 77.0f
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}
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static void mTRC_KishaStatusLevel(GAME_PLAY* play, xyz_t pos, f32 speed) {
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xyz_t mic_pos;
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f32 x;
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f32 y;
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f32 z;
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s16 angle;
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u16 unsigned_angle;
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f32 distance;
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s16 angle2;
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u16 unsigned_angle2;
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f32 distance2;
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mTRC_SetMicPos(play, &mic_pos);
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x = pos.x - mic_pos.x;
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y = pos.y - mic_pos.y;
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z = pos.z - mic_pos.z;
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angle = atans_table(z, x);
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distance = sqrtf(x * x + y * y + z * z);
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unsigned_angle = (int)angle;
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x = (pos.x - 250.0f) - mic_pos.x;
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y = pos.y - mic_pos.y;
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z = pos.z - mic_pos.z;
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angle2 = atans_table(z, x);
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distance2 = sqrtf(x * x + y * y + z * z);
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unsigned_angle2 = (int)angle2;
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sAdos_KishaStatusLevel(speed, Common_GetPointer(train_coming_flag), unsigned_angle, distance, Common_GetPointer(train_exists_flag), unsigned_angle2, distance2);
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}
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static void mTRC_KishaStatusTrg(u8 state) {
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if (state == 1) {
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Common_Set(train_approaching_flag, TRUE);
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}
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sAdos_KishaStatusTrg(state);
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}
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static int aTRC_area_check(GAME_PLAY* play, xyz_t pos) {
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int block_x;
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int block_z;
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int x_diff;
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mFI_Wpos2BlockNum(&block_x, &block_z, pos);
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x_diff = (block_x - play->block_table.block_x) >= 0 ? (block_x - play->block_table.block_x) : -(block_x - play->block_table.block_x);
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if (x_diff >= 2 || block_z != play->block_table.block_z) {
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return FALSE;
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}
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return TRUE;
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}
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static int mTRC_go_process() {
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int res = FALSE;
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int demo_no = mEv_CheckTitleDemo();
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if (((int)demo_no == 0 || demo_no == 1 || demo_no == -9) && Common_Get(field_draw_type) != FIELD_DRAW_TYPE_TRAIN && Common_Get(field_draw_type) != FIELD_DRAW_TYPE_PLAYER_SELECT) {
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res = TRUE;
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}
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return res;
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}
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#define HOUR_MIN_SEC_TO_SECS(h, m, s) (h * 3600 + m * 60 + s)
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static u32 mTRC_get_depart_time() {
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static u32 time_table[25] = {
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HOUR_MIN_SEC_TO_SECS( 0, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 1, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 2, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 3, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 4, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 5, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 6, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 7, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 8, 19, 0),
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HOUR_MIN_SEC_TO_SECS( 9, 19, 0),
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HOUR_MIN_SEC_TO_SECS(10, 19, 0),
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HOUR_MIN_SEC_TO_SECS(11, 19, 0),
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HOUR_MIN_SEC_TO_SECS(12, 19, 0),
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HOUR_MIN_SEC_TO_SECS(13, 19, 0),
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HOUR_MIN_SEC_TO_SECS(14, 19, 0),
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HOUR_MIN_SEC_TO_SECS(15, 19, 0),
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HOUR_MIN_SEC_TO_SECS(16, 19, 0),
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HOUR_MIN_SEC_TO_SECS(17, 19, 0),
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HOUR_MIN_SEC_TO_SECS(18, 19, 0),
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HOUR_MIN_SEC_TO_SECS(19, 19, 0),
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HOUR_MIN_SEC_TO_SECS(20, 19, 0),
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HOUR_MIN_SEC_TO_SECS(21, 19, 0),
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HOUR_MIN_SEC_TO_SECS(22, 19, 0),
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HOUR_MIN_SEC_TO_SECS(23, 19, 0),
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HOUR_MIN_SEC_TO_SECS(24, 19, 0)
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};
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int i = 0;
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u32 depart_time;
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lbRTC_time_c* rtc_time = Common_GetPointer(time.rtc_time);
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u32 now_sec = mTRC_RTC_TIME_SECONDS(rtc_time);
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int day;
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while (TRUE) {
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if (time_table[i] >= now_sec) {
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depart_time = time_table[i] - HOUR_MIN_SEC_TO_SECS(0, 4, 10);
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break;
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}
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i++;
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}
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Common_Set(train_day, rtc_time->day);
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return depart_time;
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}
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static int mTRC_time_check() {
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u32 now_sec = mTRC_RTC_TIME_SECONDS(Common_GetPointer(time.rtc_time));
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return now_sec >= Common_Get(train_start_timer);
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}
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static void mTRC_mati_init() {
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xyz_t pos;
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Common_Set(train_action, mTRC_ACTION_WAIT_STOPPED);
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Common_Set(train_flag, TRUE);
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Common_Set(train_signal, TRUE);
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Common_Set(train_control_state, 1);
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Common_Set(train_last_control_state, 1);
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pos.x = 2376.0f;
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pos.z = 740.0f;
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pos.y = 180.0f;
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Common_Set(train_position, pos);
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}
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static void mTRC_demo_init() {
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xyz_t pos;
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lbRTC_time_c* rtc_time = Common_GetPointer(time.rtc_time);
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Common_Set(train_action, mTRC_ACTION_BEGIN_SLOWDOWN);
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Common_Set(train_speed, mTRC_SLOW_SPEED);
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Common_Set(train_flag, TRUE);
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Common_Set(train_start_timer, mTRC_RTC_TIME_SECONDS(rtc_time) - HOUR_MIN_SEC_TO_SECS(0, 4, 50));
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Common_Set(train_day, Common_Get(time.rtc_time.day));
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Common_Set(train_control_state, 0);
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Common_Set(train_last_control_state, 0);
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pos.x = 2037.0f;
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pos.z = 740.0f;
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pos.y = 180.0f;
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Common_Set(train_position, pos);
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}
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static void mTRC_call_init() {
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xyz_t pos;
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Common_Set(train_action, mTRC_ACTION_BEGIN_SLOWDOWN);
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Common_Set(train_speed, 0.0f);
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Common_Set(train_flag, TRUE);
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Common_Set(train_control_state, 1);
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Common_Set(train_last_control_state, 1);
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pos.x = 1904.0f;
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pos.z = 740.0f;
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pos.y = 180.0f;
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Common_Set(train_position, pos);
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}
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static void mTRC_norm_init() {
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xyz_t pos;
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Common_Set(train_action, mTRC_ACTION_SPAWN_MOVING);
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Common_Set(train_speed, 0.0f);
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Common_Set(train_flag, TRUE);
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Common_Set(train_control_state, 0);
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Common_Set(train_last_control_state, 0);
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pos.x = 320.0f;
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pos.z = 740.0f;
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pos.y = 180.0f;
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Common_Set(train_position, pos);
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}
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static int mTRC_schedule(GAME_PLAY* play) {
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int res = -1;
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if (mEv_CheckTitleDemo() == 1) {
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if (Common_Get(train_action) == mTRC_ACTION_NONE) {
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mTRC_mati_init();
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}
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return -1;
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}
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else {
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switch (Common_Get(train_coming_flag)) {
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case 3:
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{
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Common_Set(train_coming_flag, 0);
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mTRC_demo_init();
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res = 0;
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break;
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}
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case 2:
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{
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if (!aTRC_area_check(play, Common_Get(train_position)) && Common_Get(train_action) >= mTRC_ACTION_SIGNAL_STARTING) {
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mTRC_call_init();
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res = 1;
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break;
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}
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if (Common_Get(train_action) < mTRC_ACTION_SIGNAL_STARTING && Common_Get(train_action) != mTRC_ACTION_NONE) {
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Common_Set(train_coming_flag, FALSE);
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Common_Set(train_control_state, 1);
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Common_Set(train_last_control_state, 1);
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break;
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}
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if (Common_Get(train_action) == mTRC_ACTION_NONE) {
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mTRC_call_init();
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res = 1;
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break;
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}
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break;
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}
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case 4:
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{
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break;
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}
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default:
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{
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if (Common_Get(train_action) == mTRC_ACTION_NONE && mEv_CheckArbeit() == FALSE && mTRC_time_check()) {
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mTRC_norm_init();
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res = 1;
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}
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break;
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}
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}
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}
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return res;
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}
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/* TODO: @nonmatching something to do with common data loading at start of function */
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static void mTRC_trainControl(GAME_PLAY* play, int state) {
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u8 signal = Common_Get(train_signal);
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u8 action = Common_Get(train_action);
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u8 timer = Common_Get(train_timer);
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u32 start_timer = Common_Get(train_start_timer);
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f32 speed = Common_Get(train_speed);
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xyz_t pos = Common_Get(train_position);
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u8 day = Common_Get(time.rtc_time.day);
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if (Common_Get(train_day) != day) {
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if (start_timer >= mTM_SECONDS_IN_DAY) {
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start_timer = start_timer - mTM_SECONDS_IN_DAY;
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}
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Common_Set(train_day, day);
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}
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switch (action) {
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case mTRC_ACTION_SPAWN_MOVING:
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{
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int block_x;
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int block_z;
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speed = mTRC_FAST_SPEED;
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mFI_Wpos2BlockNum(&block_x, &block_z, pos);
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if (block_x >= 2) {
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action = mTRC_ACTION_BEGIN_SLOWDOWN;
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}
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break;
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}
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case mTRC_ACTION_BEGIN_SLOWDOWN:
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{
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chase_f(&speed, mTRC_SLOW_SPEED, 0.01f);
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if (pos.x > 2165.0f) {
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action = mTRC_ACTION_BEGIN_STOP;
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speed = mTRC_SLOW_SPEED;
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}
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break;
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}
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case mTRC_ACTION_BEGIN_STOP:
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{
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chase_f(&speed, 0.0f, 0.005f);
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if (fabsf(speed) < 0.008f) {
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signal = TRUE;
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timer = 48;
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action = mTRC_ACTION_SIGNAL_STOPPED;
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state = 2;
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speed = 0.0f;
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}
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break;
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}
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case mTRC_ACTION_SIGNAL_STOPPED:
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{
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if (timer == 0) {
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action = mTRC_ACTION_WAIT_STOPPED;
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start_timer += 310;
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}
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else {
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timer--;
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}
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break;
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}
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case mTRC_ACTION_WAIT_STOPPED:
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{
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if (Common_Get(train_control_state) != Common_Get(train_last_control_state)) {
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Common_Set(train_control_state, Common_Get(train_last_control_state));
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signal = FALSE;
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Common_Set(train_signal, FALSE);
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}
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else {
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if (Common_Get(train_control_state) == 0 && mTRC_time_check()) {
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signal = FALSE;
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Common_Set(train_signal, FALSE);
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}
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}
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if (signal == FALSE) {
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timer = 84;
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action = mTRC_ACTION_SIGNAL_STARTING;
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}
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break;
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}
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case mTRC_ACTION_SIGNAL_STARTING:
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{
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if (timer == 0) {
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timer = 180;
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action = mTRC_ACTION_BEGIN_PULL_OUT;
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state = 3;
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}
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else {
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timer--;
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}
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break;
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}
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case mTRC_ACTION_BEGIN_PULL_OUT:
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{
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chase_f(&speed, mTRC_SLOW_SPEED, 0.00345f);
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if (timer == 0) {
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action = mTRC_ACTION_SPEED_UP;
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}
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else {
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timer--;
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}
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break;
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}
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case mTRC_ACTION_SPEED_UP:
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{
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chase_f(&speed, mTRC_FAST_SPEED, 0.00345);
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if (pos.x > 4400.0f) {
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start_timer = mTRC_get_depart_time();
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action = mTRC_ACTION_NONE;
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Common_Set(train_flag, FALSE);
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state = 4;
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}
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break;
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}
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}
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if (action != mTRC_ACTION_NONE) {
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ACTOR* train_actor = Actor_info_fgName_search(&play->actor_info, TRAIN0, ACTOR_PART_ITEM);
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if (Common_Get(train_flag) == FALSE && train_actor == NULL) {
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Common_Set(train_flag, TRUE);
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}
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pos.x += 0.5f * speed;
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mTRC_KishaStatusLevel(play, pos, speed);
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}
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if (state >= 0) {
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mTRC_KishaStatusTrg(state);
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}
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Common_Set(train_signal, signal);
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Common_Set(train_action, action);
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Common_Set(train_timer, timer);
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Common_Set(train_start_timer, start_timer);
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Common_Set(train_speed, speed);
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Common_Set(train_position, pos);
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}
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static void mTRC_trainSet(GAME_PLAY* play) {
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ACTOR* train_actor;
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ACTOR* caboose_actor;
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xyz_t pos = Common_Get(train_position);
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xyz_t xz_pos;
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xyz_t xyz_pos;
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if (Common_Get(field_type) != mFI_FIELDTYPE2_FG || !Common_Get(train_flag)) {
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return;
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}
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else if (Common_Get(clip).structure_clip != NULL) {
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f32 x = pos.x;
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xz_pos.x = pos.x;
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xz_pos.z = 740.0f;
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xz_pos.y = 0.0f;
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if (aTRC_area_check(play, xz_pos)) {
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train_actor = Actor_info_fgName_search(&play->actor_info, TRAIN0, ACTOR_PART_ITEM);
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if (train_actor == NULL) {
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/* spawn train actor since it doesn't exist */
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train_actor = (*Common_Get(clip.structure_clip)->setup_actor_proc)(play, TRAIN0, -1, x, 740.0f);
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/* for whatever reason, train actor didn't spawn, so exit */
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if (train_actor == NULL) {
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return;
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}
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}
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else {
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xyz_pos.x = xz_pos.x;
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xyz_pos.z = xz_pos.z;
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xyz_pos.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(xyz_pos, 0.0f);
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xyz_t_move(&train_actor->world_position, &xyz_pos);
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}
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x -= 250.0f;
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caboose_actor = Actor_info_fgName_search(&play->actor_info, TRAIN1, ACTOR_PART_ITEM);
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if (caboose_actor == NULL) {
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caboose_actor = (*Common_Get(clip.structure_clip)->setup_actor_proc)(play, TRAIN1, -1, x, 740.0f);
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if (caboose_actor == NULL) {
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Actor_delete(train_actor);
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return;
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}
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}
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else {
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xyz_pos.x = x;
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xyz_pos.z = 740.0f;
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xyz_pos.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(xyz_pos, 0.0f);
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xyz_t_move(&caboose_actor->world_position, &xyz_pos);
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}
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Common_Set(train_flag, FALSE);
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|
|
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train_actor->block_x = -1;
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train_actor->block_z = -1;
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|
train_actor->child_actor = caboose_actor;
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|
|
|
caboose_actor->block_x = -1;
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caboose_actor->block_z = -1;
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|
caboose_actor->parent_actor = train_actor;
|
|
}
|
|
}
|
|
}
|
|
|
|
extern void mTRC_init() {
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Common_Set(train_start_timer, mTRC_get_depart_time());
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|
Common_Set(train_coming_flag, 0);
|
|
Common_Set(train_exists_flag, FALSE);
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|
Common_Set(train_control_state, 0);
|
|
Common_Set(train_last_control_state, 0);
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|
Common_Set(train_signal, FALSE);
|
|
Common_Set(train_action, 0);
|
|
Common_Set(train_timer, 0);
|
|
Common_Set(train_speed, 0.0f);
|
|
Common_Set(train_position, ZeroVec);
|
|
Common_Set(train_approaching_flag, FALSE);
|
|
Common_Set(train_flag, FALSE);
|
|
}
|
|
|
|
extern void mTRC_move(GAME_PLAY* play) {
|
|
PLAYER_ACTOR* player = get_player_actor_withoutCheck(play);
|
|
int state;
|
|
Common_Set(train_approaching_flag, FALSE);
|
|
|
|
if (!mTRC_go_process() || player == NULL) {
|
|
return;
|
|
}
|
|
|
|
state = mTRC_schedule(play);
|
|
mTRC_trainControl(play, state);
|
|
mTRC_trainSet(play);
|
|
}
|