Files
ac-decomp/src/data/model/obj_fenceL_shadow.c
T
2025-07-20 15:17:45 -04:00

25 lines
699 B
C

#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
u8 obj_fence_shadow_tex[] ATTRIBUTE_ALIGN(32) = {
#include "assets/obj_fence_shadow_tex.inc"
};
Vtx obj_fenceL_shadow_v[] = {
#include "assets/obj_fenceL_shadow_v.inc"
};
Gfx obj_fenceL_shadowT_mat_model[] = {
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 32, 32, obj_fence_shadow_tex),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPEndDisplayList(),
};
Gfx obj_fenceL_shadowT_gfx_model[] = {
gsSPNTrianglesInit_5b(2, 0, 1, 2, 0, 2, 3, 0, 0, 0),
gsSPEndDisplayList(),
};