Files
ac-decomp/src/data/model/obj_s_cedar2.c
T
2025-07-20 15:17:45 -04:00

25 lines
714 B
C

#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
Vtx obj_s_cedar2_v[] = {
#include "assets/obj_s_cedar2_v.inc"
};
extern u8 obj_s_cedar_young_tex[];
Gfx obj_s_cedar2T_mat_model[] = {
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 64, 64, obj_s_cedar_young_tex),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 7, GX_CLAMP, GX_CLAMP, 0, 0),
gsSPEndDisplayList(),
};
Gfx obj_s_cedar2T_gfx_model[] = {
gsSPVertex(obj_s_cedar2_v, 7, 0),
gsSPNTrianglesInit_5b(7, 0, 1, 2, 2, 3, 0, 3, 4, 0),
gsSPNTriangles_5b(0, 5, 1, 0, 4, 5, 3, 6, 4, 4, 6, 5),
gsSPEndDisplayList(),
};