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https://github.com/ACreTeam/ac-decomp
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40 lines
699 B
C
40 lines
699 B
C
#ifndef AC_NPC_P_SEL2_H
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#define AC_NPC_P_SEL2_H
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_p_sel2_s NPC_P_SEL2_ACTOR;
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typedef void (*aNPS2_TALK_PROC)(NPC_P_SEL2_ACTOR*, GAME_PLAY*);
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struct npc_p_sel2_s {
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NPC_ACTOR npc_class;
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int talk_idx;
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aNPS2_TALK_PROC talk_proc;
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int talk_end_flag;
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int player_sum;
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int player_no;
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int card_file_idx;
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int base_message;
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int base_message2;
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int card_player_num;
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int card_player_idx;
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int card_player_next_choice_idx;
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int passport_slot;
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u8 start_flag;
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};
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extern ACTOR_PROFILE Npc_P_Sel2_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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