Files
ac-decomp/include/ac_toudai.h
T
2023-10-29 18:32:53 +01:00

42 lines
678 B
C

#ifndef AC_TOUDAI_H
#define AC_TOUDAI_H
#include "types.h"
#include "m_actor.h"
#include "c_keyframe.h"
#ifdef __cplusplus
extern "C" {
#endif
extern ACTOR_PROFILE Toudai_Profile;
typedef void (*TOUDAI_PROC)(ACTOR*, GAME_PLAY*);
typedef struct actor_toudai_s{
ACTOR actor_class;
int keyframe_state;
cKF_SkeletonInfo_R_c keyframe;
int current_frame;
s_xyz work[15];
s_xyz target[15];
TOUDAI_PROC proc;
u8 unk2A4[0x10];
int current_proc;
u8 unk2B8[0x4];
int ready_flag;
u8 unk2C0[0x8];
f32 unk2C8;
f32 unk2CC;
f32 unk2D0;
u8 unk2D4[0x4];
int season;
}TOUDAI_ACTOR;
#ifdef __cplusplus
}
#endif
#endif