Files
ac-decomp/src/data/field/mvactor/player_select2.c
T
2025-04-04 09:09:46 -04:00

9 lines
249 B
C

#include "m_field_make.h"
#include "m_random_field_h.h"
#include "m_name_table.h"
mFM_move_actor_data_c player_select2_actable[2] = {
{SP_NPC_P_SEL2, 0, 0, 2, 1, -1, 0, mRF_BLOCKKIND_NONE},
{RSV_NO, 0, 0, 0, 0, 0, 0, mRF_BLOCKKIND_NONE}
};