Files
ac-decomp/include/bg_item_h.h
T
2023-07-03 05:38:53 -04:00

33 lines
535 B
C

#ifndef BG_ITEM_H_H
#define BG_ITEM_H_H
#include "types.h"
#include "PR/mbi.h"
#include "game_h.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct background_item_shadow_s {
u32 vtx_num;
u8* vtx_fix_flags;
f32 size;
Vtx* vtx;
Gfx* gfx;
} bIT_ShadowData_c;
typedef void (*bIT_SHADOW_DRAW_PROC)(GAME*, bIT_ShadowData_c*, int);
typedef struct background_item_clip_s {
void* _00;
bIT_SHADOW_DRAW_PROC draw_shadow_proc;
void* _08[(0x54 - 0x08) / sizeof(void*)];
} bIT_Clip_c;
#ifdef __cplusplus
}
#endif
#endif