Files
ac-decomp/include/m_demo.h
T
2023-09-08 18:55:22 +02:00

87 lines
1.9 KiB
C

#ifndef M_DEMO_H
#define M_DEMO_H
#include "types.h"
#include "m_actor_type.h"
#ifdef __cplusplus
extern "C" {
#endif
enum demo_type {
mDemo_TYPE_NONE,
mDemo_TYPE_SCROLL,
mDemo_TYPE_2,
mDemo_TYPE_DOOR,
mDemo_TYPE_4,
mDemo_TYPE_SCROLL2,
mDemo_TYPE_DOOR2,
mDemo_TYPE_TALK,
mDemo_TYPE_SPEAK,
mDemo_TYPE_REPORT,
mDemo_TYPE_SPEECH,
mDemo_TYPE_OUTDOOR,
mDemo_TYPE_12,
mDemo_TYPE_EVENTMSG,
mDemo_TYPE_EVENTMSG2,
mDemo_TYPE_15,
mDemo_TYPE_SCROLL3,
mDemo_TYPE_NUM
};
enum demo_order_type {
mDemo_ORDER_PLAYER,
mDemo_ORDER_1,
mDemo_ORDER_2,
mDemo_ORDER_3,
mDemo_ORDER_NPC0,
mDemo_ORDER_NPC1,
mDemo_ORDER_NPC2,
mDemo_ORDER_7,
mDemo_ORDER_8,
mDemo_ORDER_QUEST,
mDemo_ORDER_NUM
};
typedef void (*mDemo_REQUEST_PROC)(ACTOR*);
typedef struct demo_clip_s {
void* class;
int type; /* 0 = none?, 1 = intro_demo, 2 = ride_off_demo */
} mDemo_Clip_c;
enum demo_clip_type {
mDemo_CLIP_TYPE_NONE,
mDemo_CLIP_TYPE_INTRO_DEMO,
mDemo_CLIP_TYPE_RIDE_OFF_DEMO,
mDemo_CLIP_TYPE_NUM
};
extern void mDemo_Init(GAME_PLAY*);
extern void mDemo_Main(GAME_PLAY*);
extern int mDemo_Request(int type, ACTOR* actor, mDemo_REQUEST_PROC request_proc);
extern void mDemo_Set_msg_num(int msg_num);
extern int mDemo_Check(int type, ACTOR* actor);
extern int mDemo_Check_DiffAngle_forTalk(s16 angle);
extern int mDemo_Check_ListenAble();
extern void mDemo_Set_ListenAble();
extern ACTOR* mDemo_Get_talk_actor();
extern void mDemo_Set_OrderValue(int type, int idx, u16 value);
extern u16 mDemo_Get_OrderValue(int type, int idx);
extern void mDemo_Set_talk_return_demo_wait(u8 value);
extern void mDemo_Set_talk_turn(u8 value);
extern void mDemo_Set_talk_display_name(u8 value);
extern void mDemo_Set_camera(u8 value);
extern void mDemo_Set_talk_window_color(rgba_t* color);
extern int mDemo_CheckDemo();
extern void mDemo_stock_clear();
#ifdef __cplusplus
}
#endif
#endif