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https://github.com/ACreTeam/ac-decomp
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32 lines
547 B
C
32 lines
547 B
C
#ifndef M_PERSONAL_ID_H
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#define M_PERSONAL_ID_H
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#include "types.h"
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#include "m_land_h.h"
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#include "m_actor_type.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define PLAYER_NUM 4
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#define FOREIGNER_NUM 1
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#define TOTAL_PLAYER_NUM (PLAYER_NUM + FOREIGNER_NUM)
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#define PLAYER_NAME_LEN 8
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/* sizeof(PersonalID_c) == 0x14 */
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typedef struct personal_id_s {
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/* 0x00 */ u8 player_name[PLAYER_NAME_LEN];
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/* 0x08 */ u8 land_name[LAND_NAME_SIZE];
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/* 0x10 */ u16 player_id;
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/* 0x12 */ u16 land_id;
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} PersonalID_c;
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#ifdef __cplusplus
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}
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#endif
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#endif
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