mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
454 lines
13 KiB
C
454 lines
13 KiB
C
#include "initial_menu.h"
|
|
#include "PR/mbi.h"
|
|
#include "libforest/gbi_extensions.h"
|
|
#include "m_nmibuf.h"
|
|
#include "dolphin/dvd.h"
|
|
#include "jsyswrap.h"
|
|
#include "boot.h"
|
|
#include "dolphin/os/OSFont.h"
|
|
#include "bootdata.h"
|
|
#include "libultra/libultra.h"
|
|
#include "libforest/emu64/emu64_wrapper.h"
|
|
#include "dolphin/vi.h"
|
|
// #include "dolphin/os/OSRtc.h"
|
|
#include "dolphin/os/OSMessage.h"
|
|
#include "dolphin/os/OSResetSW.h"
|
|
#include "dolphin/os/OSReset.h"
|
|
#include "dolphin/os.h"
|
|
#include "m_controller.h"
|
|
#include "dvderr.h"
|
|
|
|
#define G_CC_LOGO 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0
|
|
|
|
static Mtx model_cursor;
|
|
static u8 progressive_mode;
|
|
|
|
static Gfx gam_win1_cursor_setup[] = {
|
|
gsSPTexture(0, 0, 0, 0, G_OFF),
|
|
gsDPSetCombineMode(G_CC_PRIMITIVE, G_CC_PRIMITIVE),
|
|
gsDPSetRenderMode(G_RM_AA_OPA_SURF, G_RM_AA_OPA_SURF2),
|
|
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Gfx gam_win1_moji_setup[] = {
|
|
gsSPTexture(0, 0, 0, 0, G_ON),
|
|
gsDPSetCombineMode(G_CC_BLENDPRIMDECALA, G_CC_BLENDPRIMDECALA),
|
|
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
|
|
gsSPLoadGeometryMode(G_SHADE | G_SHADING_SMOOTH),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Vp viewport = {
|
|
1280, 960, 511, 0,
|
|
1280, 960, 511, 0
|
|
};
|
|
|
|
static Mtx projection = {
|
|
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
|
0x00000000, 0xFFFF0000, 0x00000000, 0xFFFF0001,
|
|
0x00CC0000, 0x00000000, 0x00000111, 0x00000000,
|
|
0x00000000, 0xFFFF0000, 0x00000000, 0x00000000
|
|
};
|
|
|
|
static Mtx lookat = {
|
|
0x10000, 0x00000, 0x00001, 0x00000,
|
|
0x00000, 0x10000, 0x00000, 0x00001,
|
|
0x00000, 0x00000, 0x00000, 0x00000,
|
|
0x00000, 0x00000, 0x00000, 0x00000
|
|
};
|
|
|
|
static Mtx default_model_scale = {
|
|
0x20000, 0x00000, 0x00002, 0x00000,
|
|
0x00000, 0x10000, 0x00000, 0x00001,
|
|
0x00000, 0x00000, 0x00000, 0x00000,
|
|
0x00000, 0x00000, 0x00000, 0x00000
|
|
};
|
|
|
|
static Mtx logo_projection = {
|
|
0x00000000, 0x00000000, 0x00000000, 0x00000000,
|
|
0x00000000, 0xFFFF0000, 0x00000000, 0x00000001,
|
|
0x00CC0000, 0x00000000, 0x000000F9, 0x00000000,
|
|
0x00000000, 0x00000000, 0x0000007C, 0x00000000
|
|
};
|
|
|
|
static Mtx logo_model_scale = {
|
|
0x10000, 0x00000, 0x00001, 0x00000,
|
|
0x00000, 0x10000, 0x00000, 0x00001,
|
|
0x00000, 0x00000, 0x00000, 0x00000,
|
|
0x00000, 0x00000, 0x00000, 0x00000
|
|
};
|
|
|
|
static Gfx initial_dl[] = {
|
|
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, 640, 480),
|
|
gsSPClipRatio(FRUSTRATIO_2),
|
|
gsSPViewport(&viewport),
|
|
gsSPMatrix(&projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION),
|
|
gsSPMatrix(&lookat, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION),
|
|
gsSPMatrix(&default_model_scale, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Gfx logo_initial_dl[] = {
|
|
gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, 640, 480),
|
|
gsSPClipRatio(FRUSTRATIO_2),
|
|
gsSPViewport(&viewport),
|
|
gsSPMatrix(&logo_projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION),
|
|
gsSPMatrix(&lookat, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION),
|
|
gsSPMatrix(&default_model_scale, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
|
|
gsDPSetOtherMode(G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Gfx logo_draw_dl[] = {
|
|
gsSPDisplayList(logo_initial_dl),
|
|
gsSPDisplayList(gam_win1_moji_setup),
|
|
gsDPSetPrimColor(0, 255, 220, 0, 0, 255),
|
|
gsSPMatrix(&logo_model_scale, G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
|
|
gsSPDisplayList(logo_ninT_model),
|
|
gsSPPopMatrix(G_MTX_MODELVIEW),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Gfx step1_draw_dl[] = {
|
|
gsSPDisplayList(initial_dl),
|
|
gsSPDisplayList(gam_win1_moji_setup),
|
|
gsSPDisplayList(gam_win1_winT_model),
|
|
gsSPDisplayList(gam_win1_moji_model),
|
|
gsDPSetPrimColor(0, 255, 90, 90, 155, 255),
|
|
gsSPDisplayList(0x08000000),
|
|
gsDPSetPrimColor(0, 255, 50, 30, 150, 255),
|
|
gsSPDisplayList(0x09000000),
|
|
gsSPDisplayList(gam_win1_cursor_setup),
|
|
gsSPMatrix(&model_cursor, G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW),
|
|
gsSPDisplayList(gam_win1_cursor_model),
|
|
gsSPPopMatrix(G_MTX_MODELVIEW),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static Gfx step2_draw_dl[] = {
|
|
gsSPDisplayList(initial_dl), /* call initial dl */
|
|
gsSPDisplayList(gam_win1_moji_setup), /* call gam_win1_moji_setup */
|
|
gsDPSetPrimColor(0, 255, 225, 255, 255, 255), /* set primitive color to off-white */
|
|
gsSPDisplayList(gam_win2_winT_model), /* call gam_win2_winT_model */
|
|
gsDPSetPrimColor(0, 255, 50, 50, 60, 255), /* set primitive color to dark blue-gray */
|
|
gsSPDisplayList(0x08000000), /* call progressive mode model set in step2_make_dl */
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
static int pad_good_frame_count = -1;
|
|
|
|
static void step0_make_dl(Gfx** gpp) {
|
|
Gfx* g = *gpp;
|
|
|
|
if (APPNMI_TESTMODE_GET()) {
|
|
DVDDiskID* diskId = DVDGetCurrentDiskID();
|
|
if (boot_copyDate != NULL) {
|
|
JW_JUTReport(150, 400, 1, "COPYDATE: %.17s", boot_copyDate);
|
|
}
|
|
|
|
if (diskId != NULL) {
|
|
JW_JUTReport(150, 330, 1, "<DISK ID>");
|
|
JW_JUTReport(150, 342, 1, "GAMENAME: %.4s", diskId->gameName);
|
|
JW_JUTReport(150, 354, 1, " COMPANY: %.2s", diskId->company);
|
|
JW_JUTReport(150, 366, 1, " VERSION: 0x%02X(%d)", diskId->gameVersion, diskId->gameVersion);
|
|
}
|
|
|
|
JW_JUTReport(150, 330, 1, "<DISK ID>"); /* I belive the above <DISK ID> is a 'bug', because this is the exact same print */
|
|
JW_JUTReport(150, 50, 1, "SDK VERSION: 12Dec2001 Patch4");
|
|
|
|
if (OSGetFontEncode() == OS_FONT_ENCODE_SJIS) {
|
|
JW_JUTReport(150, 100, 1, " ****** WARNING ******");
|
|
JW_JUTReport(150, 112, 1, "The DISP SW is JAPAN MODE now");
|
|
JW_JUTReport(150, 124, 1, "but this GAME is NES version");
|
|
}
|
|
}
|
|
|
|
if (APPNMI_SHOPPROMOVERSION_GET()) {
|
|
JW_JUTReport(150, 410, 1, "SHOP PROMOTE VERSION");
|
|
}
|
|
|
|
gSPDisplayList(g++, logo_draw_dl);
|
|
*gpp = g;
|
|
}
|
|
|
|
extern void make_dl_nintendo_logo(Gfx** gpp, u32 alpha) {
|
|
Gfx* g = *gpp;
|
|
|
|
gSPSegment(g++, G_MWO_SEGMENT_8, logo_initial_dl); /* segment 8 = logo_initial_dl */
|
|
gSPSegment(g++, G_MWO_SEGMENT_9, gam_win1_moji_setup); /* segment 9 = gam_win1_moji_setup */
|
|
gSPDisplayList(g++, SEGMENT_ADDR(8, 0)); /* call to segment 8 (logo_initial_dl) */
|
|
gSPDisplayList(g++, SEGMENT_ADDR(9, 0)); /* call to segment 9 (gam_win1_moji_setup) */
|
|
gSPMatrix(g++, &logo_model_scale, G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW); /* set logo model scale */
|
|
gDPSetCombineMode(g++, G_CC_LOGO, G_CC_LOGO); /* set color combiner for logo */
|
|
gDPSetPrimColor(g++, 0, 255, LOGO_COLOR_R, LOGO_COLOR_G, LOGO_COLOR_B, alpha); /* set logo color */
|
|
gSPDisplayList(g++, logo_ninT_model); /* call logo display list (logo_ninT_model) */
|
|
gSPPopMatrix(g++, G_MTX_MODELVIEW); /* remove logo model scale */
|
|
|
|
*gpp = g;
|
|
}
|
|
|
|
static void step1_make_dl(Gfx** gpp) {
|
|
static Gfx* yes_no_model[2] = {
|
|
gam_win1_moji2_model,
|
|
gam_win1_moji3_model
|
|
};
|
|
|
|
Gfx* g = *gpp;
|
|
|
|
guTranslate(&model_cursor, progressive_mode != 0 ? -42 : 0, -86.0f, 0.0f);
|
|
|
|
gSPSegment(g++, G_MWO_SEGMENT_8, yes_no_model[progressive_mode]); /* segment 8 is yes/no */
|
|
gSPSegment(g++, G_MWO_SEGMENT_9, yes_no_model[progressive_mode ^ 1]); /* segment 9 is inverse yes/no */
|
|
gSPDisplayList(g++, step1_draw_dl); /* call step1 display list */
|
|
|
|
*gpp = g;
|
|
}
|
|
|
|
static void step2_make_dl(Gfx** gpp) {
|
|
Gfx* g = *gpp;
|
|
|
|
gSPSegment(g++, G_MWO_SEGMENT_8, progressive_mode != 0 ? gam_win2_moji_model : gam_win3_moji_model);
|
|
gSPDisplayList(g++, step2_draw_dl);
|
|
|
|
*gpp = g;
|
|
}
|
|
|
|
static u8 menu_step;
|
|
|
|
static void make_dl(Gfx* gfx, int size) {
|
|
Gfx* g = gfx;
|
|
|
|
step0_make_dl(&g);
|
|
if (menu_step == 1 || menu_step == 11) {
|
|
step1_make_dl(&g);
|
|
}
|
|
else if (menu_step == 2) {
|
|
step2_make_dl(&g);
|
|
}
|
|
|
|
gDPFullSync(g++);
|
|
gSPEndDisplayList(g++);
|
|
}
|
|
|
|
extern void exec_dl(Gfx* gfx) {
|
|
emu64_init();
|
|
emu64_taskstart(gfx);
|
|
emu64_cleanup();
|
|
}
|
|
|
|
static Z_OSTime start_time;
|
|
static u32 button;
|
|
static u32 trigger;
|
|
static int frame_count;
|
|
static Z_OSTime limit_time;
|
|
static int select_done;
|
|
static u8 menu_sub_frame;
|
|
|
|
extern void keycheck() {
|
|
Z_OSTime now = osGetTime();
|
|
Z_OSTime delta = now - start_time;
|
|
u32 t;
|
|
u32 error;
|
|
|
|
JC_JUTGamePad_read();
|
|
button = JW_JUTGamepad_getButton();
|
|
t = JW_JUTGamepad_getTrigger();
|
|
trigger = t;
|
|
trigger |= (((t >> 16) | (t >> 24)) & 0xF);
|
|
error = JW_JUTGamepad_getErrorStatus();
|
|
|
|
if (pad_good_frame_count < 0 && error == 0) {
|
|
pad_good_frame_count = frame_count;
|
|
}
|
|
|
|
if (menu_step == 0) {
|
|
if ((button == B || OSGetProgressiveMode()) && VIGetDTVStatus()) {
|
|
progressive_mode = VIGetDTVStatus();
|
|
menu_step = 1;
|
|
start_time = now;
|
|
limit_time = button == B ? INITIAL_MENU_LIMIT_TIME : INITIAL_MENU_LIMIT_TIME; // 10 second limit
|
|
}
|
|
else {
|
|
if (limit_time < delta) {
|
|
menu_step = 3;
|
|
select_done = TRUE;
|
|
start_time = now;
|
|
}
|
|
}
|
|
}
|
|
else if (menu_step == 1) {
|
|
if ((trigger & A) != 0 || limit_time < delta) {
|
|
OSSetProgressiveMode(progressive_mode);
|
|
start_time = now;
|
|
menu_step = 11;
|
|
menu_sub_frame = 0;
|
|
}
|
|
else {
|
|
if ((trigger & DPAD_LEFT)) {
|
|
progressive_mode = TRUE;
|
|
start_time = now;
|
|
limit_time = INITIAL_MENU_LIMIT_TIME;
|
|
}
|
|
else {
|
|
if ((trigger & DPAD_RIGHT)) {
|
|
progressive_mode = FALSE;
|
|
start_time = now;
|
|
limit_time = INITIAL_MENU_LIMIT_TIME;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (menu_step == 11) {
|
|
switch (menu_sub_frame) {
|
|
case 0:
|
|
{
|
|
JC_JFWDisplay_startFadeOut(JC_JFWDisplay_getManager(), 10);
|
|
break;
|
|
}
|
|
|
|
case 5:
|
|
{
|
|
JW_SetProgressiveMode(progressive_mode);
|
|
break;
|
|
}
|
|
|
|
case 105:
|
|
{
|
|
JC_JFWDisplay_startFadeIn(JC_JFWDisplay_getManager(), 15);
|
|
start_time = now;
|
|
menu_step = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
menu_sub_frame++;
|
|
}
|
|
else {
|
|
if (menu_step == 2 && INITIAL_MENU_SELECT_WAIT_TIME < delta) {
|
|
menu_step = 3;
|
|
select_done = TRUE;
|
|
start_time = now;
|
|
}
|
|
}
|
|
}
|
|
|
|
static OSMessageQueue commandQ;
|
|
static int fadeout_step;
|
|
static int load_game_done;
|
|
static Gfx gfxbuf[16];
|
|
static OSMessageQueue statusQ;
|
|
static OSThread* Thread_p;
|
|
static void* initialMenuStack;
|
|
static OSMessage commandMsgBuf[2];
|
|
static OSMessage statusMsgBuf[1];
|
|
|
|
extern void proc(void* arg) {
|
|
u32 msg;
|
|
int proc_done;
|
|
OSTimer timer;
|
|
|
|
osRecvMesg(&commandQ, (OSMessage*)&msg, OS_MESSAGE_BLOCK);
|
|
progressive_mode = FALSE;
|
|
fadeout_step = 0;
|
|
menu_step = 0;
|
|
select_done = FALSE;
|
|
load_game_done = FALSE;
|
|
start_time = osGetTime();
|
|
limit_time = OSMicrosecondsToTicks(5000000ull);
|
|
pad_good_frame_count = -1;
|
|
frame_count = 0;
|
|
|
|
do {
|
|
if (OSGetResetSwitchState()) {
|
|
__osResetSwitchPressed = TRUE;
|
|
}
|
|
else {
|
|
if (__osResetSwitchPressed) {
|
|
osShutdownStart(OS_RESET_RESTART);
|
|
}
|
|
}
|
|
|
|
if (!osRecvMesg(&commandQ, (OSMessage*)&msg, OS_MESSAGE_NOBLOCK)) {
|
|
if (msg == INITIAL_MENU_OSMESG_FADEOUT_STEP) {
|
|
fadeout_step = 2;
|
|
}
|
|
|
|
if (msg == INITIAL_MENU_OSMESG_LOAD_GAME_DONE) {
|
|
load_game_done = TRUE;
|
|
}
|
|
}
|
|
|
|
if (fadeout_step == 0 && select_done && load_game_done) {
|
|
fadeout_step = 1;
|
|
osSetTimer(&timer, OSMicrosecondsToTicks(533312ull), 0, &commandQ, (OSMessage)INITIAL_MENU_OSMESG_FADEOUT_STEP);
|
|
JC_JFWDisplay_startFadeOut(JC_JFWDisplay_getManager(), 32);
|
|
}
|
|
|
|
if ((menu_step != 0 && menu_step != 3) || dvderr_draw() == FALSE) {
|
|
JW_BeginFrame();
|
|
keycheck();
|
|
make_dl(gfxbuf, 16);
|
|
exec_dl(gfxbuf);
|
|
JW_EndFrame();
|
|
frame_count++;
|
|
}
|
|
|
|
proc_done = FALSE;
|
|
if (fadeout_step == 2 && select_done && load_game_done) {
|
|
proc_done = TRUE;
|
|
}
|
|
} while (!proc_done);
|
|
|
|
osSendMesg(&statusQ, (OSMessage)msg, OS_MESSAGE_NOBLOCK); // signal done
|
|
}
|
|
|
|
static void* my_alloc(size_t size) {
|
|
return JW_Alloc(size, 32);
|
|
}
|
|
|
|
static void my_free(void* ptr) {
|
|
JW_Free(ptr);
|
|
}
|
|
|
|
extern void initial_menu_init() {
|
|
Thread_p = (OSThread*)my_alloc(sizeof(OSThread));
|
|
initialMenuStack = my_alloc(INITIAL_MENU_STACK_SIZE);
|
|
if (Thread_p == NULL || initialMenuStack == NULL) {
|
|
OSReport("initial_menu_init: Memory insufficiency.\n");
|
|
my_free(Thread_p);
|
|
Thread_p = NULL;
|
|
my_free(initialMenuStack);
|
|
initialMenuStack = NULL;
|
|
}
|
|
else {
|
|
osCreateMesgQueue(&commandQ, commandMsgBuf, 2);
|
|
osCreateMesgQueue(&statusQ, statusMsgBuf, 1);
|
|
osCreateThread2(Thread_p, 1, &proc, NULL, (void*)((int)initialMenuStack + INITIAL_MENU_STACK_SIZE), INITIAL_MENU_STACK_SIZE, 1);
|
|
osStartThread(Thread_p);
|
|
JC_JFWDisplay_startFadeIn(JC_JFWDisplay_getManager(), 32);
|
|
osSendMesg(&commandQ, (OSMessage)INITIAL_MENU_OSMESG_INIT_DONE, OS_MESSAGE_NOBLOCK);
|
|
}
|
|
}
|
|
|
|
extern void initial_menu_cleanup() {
|
|
int msg;
|
|
|
|
if (Thread_p != NULL) {
|
|
if (!osRecvMesg(&commandQ, (OSMessage*)&msg, OS_MESSAGE_NOBLOCK)) {
|
|
osSendMesg(&commandQ, (OSMessage)INITIAL_MENU_OSMESG_LOAD_GAME_DONE, OS_MESSAGE_NOBLOCK);
|
|
osRecvMesg(&statusQ, (OSMessage*)&msg, OS_MESSAGE_BLOCK);
|
|
}
|
|
|
|
osDestroyThread(Thread_p);
|
|
}
|
|
|
|
JW_SetLogoMode(0);
|
|
JC_JFWDisplay_startFadeIn(JC_JFWDisplay_getManager(), 32);
|
|
my_free(Thread_p);
|
|
Thread_p = NULL;
|
|
my_free(initialMenuStack);
|
|
initialMenuStack = NULL;
|
|
}
|