Files
ac-decomp/include/ac_train1.h
T
2023-07-02 15:58:52 +02:00

39 lines
645 B
C

#ifndef AC_TRAIN1_H
#define AC_TRAIN1_H
#include "types.h"
#include "m_actor.h"
#include "c_keyframe.h"
#include "m_lib.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct train1_s{
ACTOR actor_class;
int anim_state;
cKF_SkeletonInfo_R_c keyframe;
int timer;
s_xyz work[15];
s_xyz morph[15];
u8 pad4[0x2b4 - 0x2A0];
int tr_action;
int player_pass_exists;
int player_pass_leaving; //Not sure about this one
int unk2c0;
ACTOR* tr_actor_p;
f32 tr_speed;
f32 tr0_pos;
u8 pad2[0x2D8-0x2CC];
}TRAIN1_ACTOR;
extern ACTOR_PROFILE Train1_Profile;
#ifdef __cplusplus
}
#endif
#endif