mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
60 lines
1.8 KiB
C
60 lines
1.8 KiB
C
#ifndef AC_INSECT_H_H
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#define AC_INSECT_H_H
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#include "types.h"
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#include "m_actor.h"
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#include "m_lib.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* sizeof(aINS_Init_c) == 0x18 */
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typedef struct insect_init_s {
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/* 0x00 */ int insect_type;
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/* 0x04 */ xyz_t position;
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/* 0x10 */ int extra_data;
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/* 0x14 */ GAME* game;
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} aINS_Init_c;
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/* sizeof(aINS_INSECT_DUMMY_ACTOR) == 0x288 */
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typedef struct insect_dummy_actor_s {
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ACTOR actor;
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/* TODO: finish */
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} aINS_INSECT_DUMMY_ACTOR;
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typedef aINS_INSECT_DUMMY_ACTOR* (*aINS_make_insect_proc)(aINS_Init_c*, int);
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typedef void (*aINS_make_ant_proc)(aINS_Init_c*, s8, s8);
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typedef void (*aINS_dt_proc)(ACTOR*, GAME*);
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typedef aINS_INSECT_DUMMY_ACTOR* (*aINS_make_actor_proc)(GAME*, int, xyz_t*);
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typedef void (*aINS_set_pl_act_tim_proc)(int, int, int);
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typedef int (*aINS_chk_live_insect_proc)(int, int, GAME*);
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typedef void (*aINS_position_move_proc)(ACTOR*);
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typedef ACTOR* (*aINS_search_near_insect_proc)(GAME*, f32, f32);
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/* sizeof(aINS_Clip_c) == 0x50 */
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typedef struct ac_insect_clip_s {
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/* 0x00 */ aINS_make_insect_proc make_insect_proc;
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/* 0x04 */ aINS_make_ant_proc make_ant_proc; // unused clip proc in AC
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/* 0x08 */ void* unused_08;
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/* 0x0C */ aINS_dt_proc dt_proc;
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/* 0x10 */ aINS_make_actor_proc make_actor_proc;
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/* 0x14 */ aINS_set_pl_act_tim_proc set_pl_act_tim_proc;
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/* 0x18 */ aINS_chk_live_insect_proc chk_live_insect_proc;
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/* 0x1C */ aINS_search_near_insect_proc search_near_insect_proc;
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/* 0x20 */ int pl_action;
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/* 0x24 */ int pl_action_ut_x;
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/* 0x28 */ int pl_action_ut_z;
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/* 0x2C */ aINS_position_move_proc position_move_proc;
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/* 0x30 */ int ant_spawn_pending;
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/* 0x34 */ aINS_Init_c ant_spawn_info;
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/* 0x4C */ u8 ant_ut_x;
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/* 0x4D */ u8 ant_ut_z;
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} aINS_Clip_c;
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#ifdef __cplusplus
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}
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#endif
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#endif
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