mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-26 07:18:50 -04:00
75 lines
2.2 KiB
C
75 lines
2.2 KiB
C
#include "ef_effect_control.h"
|
|
#include "m_common_data.h"
|
|
|
|
static void eASC_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1);
|
|
static void eASC_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg);
|
|
static void eASC_mv(eEC_Effect_c* effect, GAME* game);
|
|
static void eASC_dw(eEC_Effect_c* effect, GAME* game);
|
|
|
|
eEC_PROFILE_c iam_ef_ase_ch = {
|
|
// clang-format off
|
|
&eASC_init,
|
|
&eASC_ct,
|
|
&eASC_mv,
|
|
&eASC_dw,
|
|
eEC_IMMEDIATE_DEATH,
|
|
eEC_NO_CHILD_ID,
|
|
eEC_DEFAULT_DEATH_DIST,
|
|
// clang-format on
|
|
};
|
|
extern Gfx ef_ase01_00_modelT[];
|
|
|
|
static f32 eASC_scale_table[] = {
|
|
0.00027000002f, 0.00027000002f, 0.00027000002f, 0.00054000004f, 0.0010800001f,0.0016200001f,
|
|
0.0021600001f,0.0027f,0.00135f,0.00054000004f,
|
|
};
|
|
|
|
static void eASC_DecideASCeDirect(xyz_t* vec){
|
|
eEC_CLIP->random_first_speed_proc(vec,2.7f, 180.0f, 0.0f);
|
|
}
|
|
|
|
static void eASC_SetAseGravity(xyz_t* acc) {
|
|
acc->x = 0.0f;
|
|
acc->y = -0.057499997f;
|
|
acc->z = 0.0f;
|
|
}
|
|
|
|
static void eASC_init(xyz_t pos, int prio, s16 angle, GAME* game, u16 item_name, s16 arg0, s16 arg1) {
|
|
eEC_CLIP->make_effect_proc(eEC_EFFECT_ASE_CH,pos,NULL,game,NULL,item_name,prio,0,0);
|
|
}
|
|
|
|
static void eASC_ct(eEC_Effect_c* effect, GAME* game, void* ct_arg) {
|
|
effect->timer = 20;
|
|
eASC_DecideASCeDirect(&effect->velocity);
|
|
eASC_SetAseGravity(&effect->acceleration);
|
|
effect->scale.x = 0.0027f;
|
|
effect->scale.y = 0.0027f;
|
|
effect->scale.z = 0.0027f;
|
|
|
|
}
|
|
|
|
static void eASC_mv(eEC_Effect_c* effect, GAME* game) {
|
|
xyz_t_add(&effect->velocity,&effect->acceleration,&effect->velocity);
|
|
xyz_t_add(&effect->position,&effect->velocity,&effect->position);
|
|
}
|
|
|
|
static void eASC_dw(eEC_Effect_c* effect, GAME* game) {
|
|
xyz_t* pos = &effect->position;
|
|
xyz_t* scale = &effect->scale;
|
|
|
|
s16 val = (20 - effect->timer) >> 1;
|
|
s16 idx = CLAMP(val, 0, 10);
|
|
GRAPH* graph = game->graph;
|
|
|
|
effect->scale.x = eASC_scale_table[idx];
|
|
effect->scale.y = eASC_scale_table[idx];
|
|
effect->scale.z = eASC_scale_table[idx];
|
|
|
|
OPEN_DISP(game->graph);
|
|
|
|
eEC_CLIP->auto_matrix_xlu_proc(game, pos, scale);
|
|
gSPDisplayList(NEXT_POLY_XLU_DISP, ef_ase01_00_modelT);
|
|
|
|
CLOSE_DISP(game->graph);
|
|
}
|