mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-25 07:02:50 -04:00
198 lines
5.8 KiB
C
198 lines
5.8 KiB
C
#include "m_fbdemo.h"
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#include "libc64/malloc.h"
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#include "libc64/sleep.h"
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#include "libultra/gu.h"
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#include "m_play.h"
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#include "libultra/libultra.h"
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Gfx fbdemo_gfx_init[] = {
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gsDPPipeSync(),
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gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
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gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN |
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G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
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G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_1PRIMITIVE,
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G_AC_NONE | G_ZS_PIXEL | G_RM_AA_OPA_SURF | G_RM_AA_OPA_SURF2),
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gsSPEndDisplayList(),
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};
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extern void fbdemo_init_gfx(fbdemo_c* this) {
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int col;
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int col2;
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int colTex;
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int rowTex;
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int row;
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int frame;
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Vtx* vtx;
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Gfx* gfx;
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guMtxIdent(&this->modelView1);
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guMtxIdent(&this->modelView2);
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guOrtho(&this->projection, 0.0f, 320, 240, 0.0f, -1000.0f, 1000.0f, 1.0f);
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for (frame = 0; frame < 2; frame++) {
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this->frame = frame;
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vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
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for (rowTex = 0, row = 0; row < (this->rows + 1); rowTex += 0x20, row++) {
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for (colTex = 0, col = 0; col < (this->cols + 1); colTex += 0x20, col++) {
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Vtx_tn* vtxn = &vtx->n;
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vtx++;
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vtxn->ob[0] = col * 0x20;
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vtxn->ob[1] = row * 0x20;
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vtxn->ob[2] = -5;
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vtxn->flag = 0;
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vtxn->tc[0] = colTex << 6;
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vtxn->tc[1] = rowTex << 6;
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vtxn->n[0] = 0;
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vtxn->n[1] = 0;
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vtxn->n[2] = 120;
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vtxn->a = 255;
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}
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}
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}
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gfx = this->gfx;
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for (rowTex = 0, row = 0; row < this->rows; rowTex += 0x20, row++) {
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gSPVertex(gfx++, SEGMENT_ADDR(0xA, (u32)row * (this->cols + 1) * sizeof(Vtx)), 2 * (this->cols + 1), 0);
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colTex = 0;
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col = 0;
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col2 = 0;
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while (col < this->cols) {
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gDPPipeSync(gfx++);
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gDPLoadTextureTile(gfx++, SEGMENT_ADDR(0xB, 0), G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 240, colTex, rowTex,
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colTex + 0x20, rowTex + 0x20, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gSP1Quadrangle(gfx++, col2, col2 + 1, +(this->cols) + 2 + col2, this->cols + 1 + col2, 0);
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colTex += 0x20;
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col2++;
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col++;
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}
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}
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gDPPipeSync(gfx++);
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gSPEndDisplayList(gfx++);
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}
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extern void fbdemo_init_data(fbdemo_c* this) {
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int col;
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int row;
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for (row = 0; row < this->rows + 1; row++) {
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for (col = 0; col < this->cols + 1; col++) {
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(this->vtxData + col + row * (this->cols + 1))->x = col * 0x20;
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(this->vtxData + col + row * (this->cols + 1))->y = row * 0x20;
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}
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}
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}
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extern void fbdemo_cleanup(fbdemo_c* this) {
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msleep(100);
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if (this->vtxData != NULL) {
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free(this->vtxData);
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this->vtxData = NULL;
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}
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if (this->vtxFrame1 != NULL) {
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free(this->vtxFrame1);
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this->vtxFrame1 = NULL;
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}
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if (this->vtxFrame2 != NULL) {
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free(this->vtxFrame2);
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this->vtxFrame2 = NULL;
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}
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if (this->gfx != NULL) {
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free(this->gfx);
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this->gfx = NULL;
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}
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}
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extern fbdemo_c* fbdemo_init(fbdemo_c* this, int cols, int rows) {
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s32 gridsize;
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bzero(this, sizeof(fbdemo));
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this->cols = cols;
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this->rows = rows;
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this->frame = 0;
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this->vtxData = malloc((cols + 1) * sizeof(xy_t) * (rows + 1));
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this->vtxFrame1 = malloc((cols + 1) * sizeof(Vtx) * (rows + 1));
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this->vtxFrame2 = malloc((cols + 1) * sizeof(Vtx) * (rows + 1));
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this->gfx = malloc(((this->cols * 9 + 1) * this->rows + 2) * sizeof(Gfx));
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if ((this->vtxData == NULL) || (this->vtxFrame1 == NULL) || (this->vtxFrame2 == NULL) || (this->gfx == NULL)) {
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if (this->vtxData != NULL) {
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free(this->vtxData);
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this->vtxData = NULL;
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}
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if (this->vtxFrame1 != NULL) {
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free(this->vtxFrame1);
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this->vtxFrame1 = NULL;
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}
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if (this->vtxFrame2 != NULL) {
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free(this->vtxFrame2);
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this->vtxFrame2 = NULL;
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}
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if (this->gfx != NULL) {
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free(this->gfx);
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this->gfx = NULL;
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}
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return NULL;
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}
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fbdemo_init_gfx(this);
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fbdemo_init_data(this);
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this->frame = 0;
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return this;
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}
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extern void fbdemo_update(fbdemo_c* this) {
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int col;
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int row;
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Vtx* vtx;
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for (row = 0; row < this->rows + 1; row++) {
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for (col = 0; col < this->cols + 1; col++) {
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vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
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(vtx + col + row * (this->cols + 1))->n.ob[0] = (this->vtxData + col + row * (this->cols + 1))->x;
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vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
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(vtx + col + row * (this->cols + 1))->n.ob[1] = (this->vtxData + col + row * (this->cols + 1))->y;
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}
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}
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}
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void fbdemo_draw(fbdemo_c* this, Gfx** gfxP) {
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Gfx* gfx = *gfxP;
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gSPDisplayList(gfx++, fbdemo_gfx_init);
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fbdemo_update(this);
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gSPMatrix(gfx++, &this->projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
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gSPMatrix(gfx++, &this->modelView1, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPSegment(gfx++, 0xA, this->frame == 0 ? this->vtxFrame1 : this->vtxFrame2);
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gSPSegment(gfx++, 0xB, this->zBuffer);
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gSPDisplayList(gfx++, fbdemo_gfx_init);
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gSPDisplayList(gfx++, this->gfx);
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gDPPipeSync(gfx++);
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this->frame ^= 1;
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*gfxP = gfx;
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}
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extern void fbdemo_move(fbdemo_c* this) {
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}
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