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https://github.com/ACreTeam/ac-decomp
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32 lines
560 B
C
32 lines
560 B
C
#ifndef AC_ANT_H
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#define AC_ANT_H
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#include "types.h"
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#include "m_actor.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ant_actor_s ANT_ACTOR;
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typedef void (*aANT_ACT_PROC)(ANT_ACTOR* ant, GAME* game);
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struct ant_actor_s {
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/* 0x000 */ ACTOR actor_class;
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/* 0x174 */ aANT_ACT_PROC act_proc;
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/* 0x178 */ int action;
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/* 0x17C */ int alpha;
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/* 0x180 */ ACTOR* insect_actor;
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/* 0x184 */ int disappear_counter;
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/* 0x188 */ mActor_name_t* below_fg_p;
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};
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extern ACTOR_PROFILE Ant_Profile;
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#ifdef __cplusplus
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}
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#endif
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#endif
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