mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-05-23 06:34:18 -04:00
180 lines
5.2 KiB
C
180 lines
5.2 KiB
C
#ifndef TYPES_H
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#define TYPES_H
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#include "MSL_C/w_math.h"
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#include <dolphin/types.h>
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#include "macros.h"
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typedef signed char s8;
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typedef signed short s16;
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typedef signed long s32;
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typedef signed long long s64;
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned long u32;
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#ifndef _SIZE_T_DEF
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#define _SIZE_T_DEF
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typedef unsigned long size_t;
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#endif
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typedef unsigned long long u64;
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typedef unsigned int uint;
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typedef volatile u8 vu8;
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typedef volatile u16 vu16;
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typedef volatile u32 vu32;
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typedef volatile u64 vu64;
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typedef volatile s8 vs8;
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typedef volatile s16 vs16;
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typedef volatile s32 vs32;
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typedef volatile s64 vs64;
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typedef float f32;
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typedef double f64;
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typedef volatile f32 vf32;
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typedef volatile f64 vf64;
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typedef int BOOL;
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// Pointer to unknown, to be determined at a later date.
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typedef void* unkptr;
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typedef u32 unknown;
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#define TRUE 1
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#define FALSE 0
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#ifndef NULL
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#define NULL ((void*)0)
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#endif
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#define nullptr 0
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// #ifdef __MWERKS__
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// #define AT_ADDRESS(x) : (x)
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// #else
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// #define AT_ADDRESS(x) __attribute__((section(".data." #x)))
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// #endif
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#define ALIGN_PREV(u, align) (u & (~(align - 1)))
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#define ALIGN_NEXT(u, align) ((u + (align - 1)) & (~(align - 1)))
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#define IS_ALIGNED(X, N) (((X) & ((N) - 1)) == 0)
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#define IS_NOT_ALIGNED(X, N) (((X) & ((N) - 1)) != 0)
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#define FLAG_ON(V, F) (((V) & (F)) == 0)
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#define FLAG_OFF(V, F) (((V) & (F)) != 0)
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#ifndef ATTRIBUTE_ALIGN
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#if defined(__MWERKS__) || defined(__GNUC__)
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#define ATTRIBUTE_ALIGN(num) __attribute__((aligned(num)))
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#elif defined(_MSC_VER)
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#define ATTRIBUTE_ALIGN(num)
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#else
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#error unknown compiler
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#endif
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#endif
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#define BUTTON_NONE 0x0000
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#define BUTTON_CRIGHT 0x0001
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#define BUTTON_CLEFT 0x0002
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#define BUTTON_CDOWN 0x0004
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#define BUTTON_CUP 0x0008
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#define BUTTON_R 0x0010
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#define BUTTON_L 0x0020
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#define BUTTON_X 0x0040
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#define BUTTON_Y 0x0080
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#define BUTTON_DRIGHT 0x0100
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#define BUTTON_DLEFT 0x0200
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#define BUTTON_DDOWN 0x0400
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#define BUTTON_DUP 0x0800
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#define BUTTON_START 0x1000
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#define BUTTON_Z 0x2000
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#define BUTTON_B 0x4000
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#define BUTTON_A 0x8000
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#define FRAMES_PER_SECOND 60
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#define FRAMES_PER_MINUTE (FRAMES_PER_SECOND * 60)
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#define ARRAY_SIZE(arr, type) (sizeof(arr) / sizeof(type))
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#define ARRAY_COUNT(arr) (int)(sizeof(arr) / sizeof(arr[0]))
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#ifndef MAX
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#endif
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#ifndef MIN
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#endif
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#define FLOOR(n, f) (((n) / (f)) * (f))
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#define F32_IS_ZERO(v) (fabsf(v) < 0.008f)
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#define DECREMENT_TIMER(timer) ((timer) == 0 ? 0 : --(timer))
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/* ARGB8 color format (32 bits) to RGB5A3 color format (16 bits) */
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#define ARGB8_to_RGB5A3(argb8) \
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((u16)(((argb8) & 0xFF000000) >= 0xE0000000 \
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? /* Fully opaque, 5 bits per color channel */ (0x8000 | ((((argb8) >> 16) & 0xF8) << 7) | \
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((((argb8) >> 8) & 0xF8) << 2) | \
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(((argb8) & 0xFF) >> 3)) \
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: /* 3 bits of transparency, 4 bits per color channel */ ( \
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((((argb8) >> 24) & 0xE0) << 7) | ((((argb8) >> 16) & 0xF0) << 4) | (((argb8) >> 8) & 0xF0) | \
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(((argb8) & 0xF0) >> 4))))
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#define GPACK_RGB5A3(r, g, b, a) \
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ARGB8_to_RGB5A3((((a) & 0xFF) << 24) | (((r) & 0xFF) << 16) | (((g) & 0xFF) << 8) | ((b) & 0xFF))
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#pragma section RX "forcestrip"
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#ifndef __INTELLISENSE__
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#define FORCESTRIP __declspec(section "forcestrip")
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#else
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#define FORCESTRIP
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#endif
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#if defined(MUST_MATCH) && defined(__MWERKS__)
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#define MATCH_FORCESTRIP FORCESTRIP
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#else
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#define MATCH_FORCESTRIP
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#endif
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#if !defined(__INTELLISENSE__) && defined(MUST_MATCH)
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#define ORDER_BSS_DATA static asm void order_bss()
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#define ORDER_BSS(s) lis r3, s @ha
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#define BSS_ORDER_GROUP_START FORCESTRIP ORDER_BSS_DATA {
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#define BSS_ORDER_GROUP_END }
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#define BSS_ORDER_ITEM(v) ORDER_BSS(v)
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#else
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#define BSS_ORDER_GROUP_START
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#define BSS_ORDER_GROUP_END
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#define BSS_ORDER_ITEM(v)
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#endif
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#ifndef __cplusplus
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// Some definitions rely on wchar_t being defined
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typedef unsigned short wchar_t;
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#endif
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// #if DEBUG
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// #define ASSERTLINE(line, cond) \
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// ((cond) || (OSPanic(__FILE__, line, "Failed assertion " #cond), 0))
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// #define ASSERTMSGLINE(line, cond, msg) \
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// ((cond) || (OSPanic(__FILE__, line, msg), 0))
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// // This is dumb but we dont have a Metrowerks way to do variadic macros in the macro to make this done in a not scrubby way.
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// #define ASSERTMSG1LINE(line, cond, msg, arg1) \
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// ((cond) || (OSPanic(__FILE__, line, msg, arg1), 0))
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// #define ASSERTMSG2LINE(line, cond, msg, arg1, arg2) \
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// ((cond) || (OSPanic(__FILE__, line, msg, arg1, arg2), 0))
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// #define ASSERTMSGLINEV(line, cond, ...) \
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// ((cond) || (OSPanic(__FILE__, line, __VA_ARGS__), 0))
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// #else
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// #define ASSERTLINE(line, cond) (void)0
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// #define ASSERTMSGLINE(line, cond, msg) (void)0
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// #define ASSERTMSG1LINE(line, cond, msg, arg1) (void)0
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// #define ASSERTMSG2LINE(line, cond, msg, arg1, arg2) (void)0
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// #define ASSERTMSGLINEV(line, cond, ...) (void)0
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// #endif
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#endif
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