Files
ac-decomp/include/Famicom/famicom.h
T
2023-08-03 00:16:21 +02:00

81 lines
2.0 KiB
C

#ifndef FAMICOM_H
#define FAMICOM_H
#include "types.h"
#include "Famicom/ks_nes.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (*MALLOC_ALIGN_FUNC)(size_t size, u32 align);
typedef void (*MALLOC_FREE_FUNC)(void* ptr);
typedef size_t (*MALLOC_GETMEMBLOCKSIZE_FUNC)(void* ptr);
typedef size_t (*MALLOC_GETTOTALFREESIZE_FUNC)();
typedef struct malloc_s {
MALLOC_ALIGN_FUNC malloc_align;
MALLOC_FREE_FUNC free;
MALLOC_GETMEMBLOCKSIZE_FUNC getmemblocksize;
MALLOC_GETTOTALFREESIZE_FUNC gettotalfreesize;
} Famicom_MallocInfo;
typedef struct save_data_header_s {
u8 _temp[0x19C0];
} FamicomSaveDataHeader;
typedef struct memcard_game_header_s {
u8 _00;
u8 _01;
u8 mori_name[16];
u16 nesrom_size;
u16 nestags_size;
u16 icon_format;
u16 icon_flags;
u16 banner_size;
u8 flags0;
u8 flags1;
u16 pad;
} MemcardGameHeader_t;
/* sizeof (FamicomCommon) == 0xB8 */
typedef struct famicom_common_s {
/* 0x00 */ ksNesCommonWorkObj* wp;
/* 0x04 */ ksNesStateObj* sp;
/* 0x08 */ u8* nesromp;
/* 0x0C */ u8* chrramp;
/* 0x10 */ u8* bbramp;
/* 0x14 */ u8* noise_bufp;
/* 0x18 */ u8* chr_to_i8_bufp;
/* 0x1C */ u8* result_bufp;
/* 0x20 */ u8* highscore_flagsp;
/* 0x24 */ u8* nesinfo_tagsp;
/* 0x28 */ int _28;
/* 0x2C */ u8 player_no;
/* 0x2D */ u8 _2d;
/* 0x2E */ u8 _2e;
/* 0x2F */ u8 mura_save_name[33];
/* 0x50 */ u8 famicom_save_name[33];
/* 0x74 */ FamicomSaveDataHeader* save_data_header;
/* 0x78 */ int _78;
/* 0x7C */ size_t save_data_header_size;
/* 0x80 */ size_t _80;
/* 0x84 */ int _84;
/* 0x88 */ u8* _88;
/* 0x8C */ u16 _8C;
/* 0x8E */ MemcardGameHeader_t memcard_game_header;
/* 0xB0 */ u8* memcard_save_comment;
/* 0xB4 */ int _b4;
} FamicomCommon;
typedef u8 (*FAMICOM_GETSAVECHAN_PROC)(int* player_no, int* slot_card_result);
extern void famicom_setCallback_getSaveChan(FAMICOM_GETSAVECHAN_PROC getSaveChan_proc);
extern int famicom_mount_archive();
extern int famicom_mount_archive_end_check();
#ifdef __cplusplus
}
#endif
#endif