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ac-decomp/include/audio.h
T
2023-06-15 17:19:42 -04:00

33 lines
587 B
C

#ifndef AUDIO_H
#define AUDIO_H
#include "types.h"
#include "audio_defs.h"
#ifdef __cplusplus
extern "C" {
#endif
/* sizeof(TempoBeat_c) == 2 */
typedef struct audio_tempo_beat_s {
/* 0x00 */ u8 tempo;
/* 0x01 */ s8 beat;
} TempoBeat_c;
extern void sAdo_GameFrame();
extern void sAdo_SoftReset();
extern void sAdo_SysLevStop(u8 id);
extern void sAdo_SysLevStart(u8 id);
extern void sAdo_SysTrgStart(u16 id);
/* Not sure about the last param name */
extern void sAdo_VoiceSe(u8 num, u8 num2, u8 num3, s16 character_idx, u8 scale, u8 mode);
#ifdef __cplusplus
}
#endif
#endif