enum {
    DIALOG_BOTTOM = 0,
    DIALOG_TOP = 1
};

typedef enum {
    DIALOG_STATE_0 = 0,
    DIALOG_STATE_1 = 1,
    DIALOG_STATE_2 = 2,
    DIALOG_STATE_3 = 3,
    DIALOG_WAITING_FOR_PLAYER_CHOICE = 4,
    DIALOG_STATE_5 = 5,
    DIALOG_STATE_6 = 6,
    DIALOG_STATE_7 = 7,
    DIALOG_STATE_8 = 8
} DialogState;
