rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions
+2 -2
View File
@@ -125,14 +125,14 @@ void func_802DEE1C(Actor *this) {
}
switch(this->state){
case 1:
if (animctrl_isStopped(this->animctrl)) {
if (anctrl_isStopped(this->anctrl)) {
subaddie_set_state_with_direction(this, 2, 0.0f, 1);
actor_loopAnimation(this);
}
break;
case 3:
if(animctrl_isStopped(this->animctrl)) {
if(anctrl_isStopped(this->anctrl)) {
volatileFlag_set(VOLATILE_FLAG_C3, 1);
this->state = 4;
}