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https://gitlab.com/banjo.decomp/banjo-kazooie
synced 2026-07-31 07:55:57 -04:00
rename animctrl to anctrl to match source debug string and tooie naming
rename `rumbleManager` to `bamotor`
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@@ -125,14 +125,14 @@ void func_802DEE1C(Actor *this) {
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}
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switch(this->state){
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case 1:
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if (animctrl_isStopped(this->animctrl)) {
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if (anctrl_isStopped(this->anctrl)) {
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subaddie_set_state_with_direction(this, 2, 0.0f, 1);
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actor_loopAnimation(this);
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}
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break;
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case 3:
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if(animctrl_isStopped(this->animctrl)) {
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if(anctrl_isStopped(this->anctrl)) {
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volatileFlag_set(VOLATILE_FLAG_C3, 1);
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this->state = 4;
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}
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